Sleep/Rock/Hook/Javelin Trainer + 2 sources
Sleep/stun your enemies to survive their attacks! Train your sleep darts, rocks, hooks and spears in the most realistic and varied environment. Train solo or join your friends in the same arena to see who survives the longest.
Features
- Multiple enemy heroes
- Variable timings in enemy movement
- Variable enemy abilities usage
- Random nano boost for enemies
- Realistic enemy strafing
- Score tracking
- Train solo or compete with friends
- Reliable self nano-boost for damage reduction
- Switch freely between Ana, Sigma, Roadhog and Orisa for training
- Optionally find a real player as your enemy (beta)
Roadmap
- Add more enemy heroes
- Add more variations for existing heros
- Add support for different maps
Playing on both teams (BETA)
Apart from training against AI, you can now enter team 2 to be the one fighting against sleep darts, rocks and hooks! Press and hold reload to switch between teams freely.
Team 1 - Defenders
You may choose your hero and sleep/stun your enemies to survive. All defenders have a one-shot sleep/stun ability with low cooldown. At least one player must be in this team for the game to start.
Team 2 - Attackers
You will spawn as a random hero and must kill as many defenders as possible in 15 seconds. Your turn ends when you kill everyone at once, get killed by defenders, or run out of time. 2 players randomly take turn to fight. AI will auto-fill the empty slots if there are less than 2 players.
AI Attackers
Hero | Moves |
---|---|
Genji | - Dash, blade, dash - May randomly deflect - May receive nano-boost |
Doomfist | - Seismic slam into rocket punch and primary fire - Deals more damage than normal |
Winston | - Dives with a mid-air bubble or uses Primal Rage - May receive nano-boost |
Sombra | - Translocator into EMP - EMP deals massive damage |
Sigma | - Places shield, then uses Gravitic Flux while strafing - Deals more damage than normal |
Echo | - Fires Sticky Bombs while in Flight, then Duplicates player - Tries to sleep/stun player as the duplicated hero. - Deals more damage than normal - May receive nano-boost while duplicating |
Cassidy | - Uses Dead Eye while strafing - May receive nano-boost which shortens Dead Eye duration |
Ashe | - Fires Coach Gun, then calls Bob while in mid-air - Deals more damage than normal - Bob may receive nano-boost - Does not spawn when there are no Ana players defending |
Moira | - Fades to the player, then creates damage orb and uses ultimate while strafing - May receive nano-boost |
Wrecking Ball | - Grapples above, then uses Minefield, Piledrives down and starts shooting - Deals more damage than normal - May receive nano-boost |
Soldier: 76 | - Drops Biotic Field, then uses Tactical Visor while strafing - May receive nano-boost |
Reinhardt | - Pushes forward with shield, then drops shield for Earthshatter - Deals more damage than normal - May receive nano-boost |
Pharah | - Repositions with Concussive blast/Hover Jets/Jump Jet - Executes the primary fire + Barrage combo in the air - May receive nano-boost |
Junker Queen | - Uses Commanding Shout, then Rampage - After ult, uses Jagged Blade/Carnage depending on distance - May receive nano-boost - Deals more damage than normal |
More heroes coming soon! |
Maps
Each game will start in a random supported map, but you can also choose your desired map in the custom game settings. A warning will be shown if an unsupported map is chosen.
Map | Location |
---|---|
Hanamura | - Center of point B |
Blizzard World | - Near the first payload checkpoint |
Route 66 | - At the final payload checkpoint |
More maps coming soon! |
FAQ
Sources
This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.
Controls
Snippet
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