Forces
This code is over 6 months old. The code may have expired and might no longer function.
Forces
Game Mode Description
Forces is a Strategic 9v1 PvP Boss fight game mode in which one team are Recruits trying to complete a mission and the other is a Boss trying to sabotage the Recruits and eliminate them.
Important things are highlighted in Orange
Recruits
| Objective |
|---|
| The goal of the recruits is to either complete objectives that depend on the mission given at the start of the game or to eliminate the boss to win instantly. |
Gameplay
As a recruit, you can choose one out of four characters and one gadget before selecting your spawn location, for example, alongside a teammate. The gadget you carry is limited. Once it runs out of charges, you can restock it at designated places shown on your HUD.
Not to mention, as a Recruit, you will be divided into one of the following groups:
- Offense
- Tactical
- Defense
These Groups have a so-called Commander which they have the power to purchase anything listed for that specific group.
Offense has more offensive Units and tools, while Defense has more defensive ones. Tactical tends to be a mix of both.
The group you are in earns money for the Commander to spend, allowing group members to spawn as more poweful Units when purchased ( 1st Unit listed in the purchase history ). Or supportive tools for the whole team. When you are the Commander, you will have the last priority when becoming a new Unit you purchased.
The Commander cannot become an Ultimate unit. An Ultimate unit is a very powerful unit, as the name suggests, and can only be purchased on certain maps and is usually hidden somewhere on the map.
Money is earned by:
- Objectives
- Dealing Damage
- Healing Allies
- Spawning on a group member
- Knocking the Boss out of the map
- Surviving until ultimate
Boss
| Objective |
|---|
| As a Boss, your objective is simple. Kill all the Recruits and prevent them from completing their mission. At the start of the game, you may select your Boss with all their possible upgrades listed on the top left. |
Gameplay
When fighting, you gain XP from Eliminations and Multikills. After leveling up, you become stronger, dealing more damage. And you gain a "LVL-point". You can spend these LVL-points for upgrades inside your shop.
You may also sabotage supply caches that provide gadgets for the Recruits to gain XP and to even regain some HP! Sabotaging will create a higher cooldown before the Recruits can use that supply cache again.
And that's it!
Have Fun, Recruit!
Controls
+
or
+
+
or
+
+
or
+
+
or
+
Source code
Loading...
16 Comments
Great mode!! My friends and I enjoyed it a lot :)
❤️
My friends and I love this mode.
Any plans to update it again?!
<333
Ok, so, I recently played Forces again and ran into some minor issues, like Orisa's Fortify ability healing her. 😂
Can't promise anything, but I'll do my best to roll out a big or small update after season 12 is released.
I'm happy to hear that you love it!
I currently don't have plans to update it, but if more people enjoy playing it, I might update it in the future. 😊
Awesome! Thanks for making it <3!
Bruh sabotage, among us reference real.
That wasn't my intention, but sure XD
It's really slow imo, but cool concept though :D
Thanks ^^
Is it slow because there were not enough Players? Because I recommend 7 ( 6 vs 1 ) as a minimum.
Yeah, that would be why for most of the matches I played. Even if there were enough players, it is still somewhat slow. Maybe you could try rebalancing based on the number of players? Even with that issue, I had a great time just chatting with the players in my lobby. It has a lot of potential to be a good game.
I really appreciate the feedback! :D
My goal for the game mode was to make it mid-pace. But the pace of the game mode also strongly depends on how both teams play.
By slow I am also guessing you mean the recruit's side? I'll see how I can work on it. And believe me, once the lobby is full, you'll see just how fast things can move. XD
Time to FORCE people to play this dope game.
awesome gamemode finally hits release!
Thank you, AI-Generated Lucio! XD
beep boop, son. beep boop.