Zombies (Survival)
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Fight againts an endless horde of powerful Zombies
How long would you be able to survive?
Controls: Use the “interact” key to: Buy heroes, new areas, upgrade your damage, health, healing done and improve your passive healing
Mode upgraded and edited by: Hannon#21462
https://youtube.com/@hannonx
Original mode by: Pug https://youtube.com/@333puggles333
Second thumbnail fanart by: ninjakimm
Third thumbnail fanart by: Scebiqu https://www.deviantart.com/scebiqu/art/Torbjorn-609592515
Hero changes (Special effects/Special abilities)
-Ana:
5% faster than the average
•Biotic grenade:
When using "Biotic grenade" you'll heal 50 health to nearby teammates and yourself in a 15m radius
•Sleep dart:
Landing a sleep dart succesfully will kill the Zombie you landed the ability on and nearby Zombies
-Ashe:
She damages nearby Zombies (20hp over 1s on a 5m radius) everytime she reloads
-Baptiste:
•Immortality field:
Using this ability will make you and your nearby allies in a 10m radius invincible for 5s
-Bastion:
Passive: Invincible for 3s while using: "Configuration: artillery"
-Briggite:
10% faster than the average
•Rally:
You heal allies and damage enemies in the radius of: "Rally"
-Cassidy:
•Combat roll:
Using this ability makes you invincible for 1s and you heal 25hp
It also knocks down nearby Zombies for 1s (3m radius)
•Dead eye:
Cassidy gets a speed boost for 0'5s when using it
-D.Va:
Mech disabled
Passive: She heals 8hps
12% faster than the average
•Boosters/SPECIAL ABILITY: "Ez mode"
"Ez mode" does damage to nearby Zombies (8m radius)
Stuns nearby Zombies for 2.5s
And It also reloads D.Va's ammo
•Defense matrix/SPECIAL ABILITY: "Bunny hop"
This ability makes D.Va do a jump (Direction: up+forward)
-Echo:
Passive: Heals her 5hps while using "Flight"
•Focusing beam:
Freezes neraby Zombies of your initial target for 0'5s in a 5m radius
-Genji:
•Deflect:
Makes genji invincible for 2s and it also heals him 50hp
•Dash:
Damage Zombies over time (20hp over 1s)
-Hanzo:
Passive: Invincible while using: "Dragonstrike"
-Junkratt:
Passive: Invincible for 3s while using: "Rip-tire"
-Lúcio:
•Sound barrier:
Makes allies in a radius of 30m completely invincible for 3s
-Mei:
•Cryo-Freeze:
Freezes nearby enemies when using this ability
It also instantly heals her 125hp and restores her ammo
-Mercy:
•Resurrect:
Mercy is invincible while using "Resurrect"
When finishing a res, allies in a radius of 10m become invincible for 3s and get heal 120hp
It also stun enemies within a 10m radius for 3s
•Guardian angel/SPECIAL ABILITY: "Angelical leap"
Makes Mercy launch herself forward without needing to target a teammate
While active she automatically hovers and can pass through Zombies
Duration: 1.5s
(Must be crouching for the special ability to work)
-Moira:
•Fade:
When she comes out of "Fade" nearby allies and herself become invincible for 2s and get healed for 50hp
-Orisa:
•Fortify:
She moves 45% faster and self-heals 25hps while using it
-Pharah:
Passive: Invincible while using her ultimate
•Concussive blast
Damage Zombies for 30hp and heals Pharah 5hp for every target she hits the ability with
-Reaper:
•Shadow step:
Reaper becomes inmediatly invincible for 2s while using: "Shadow step"
-Reinhardt:
10% faster than the average
•Barrier field/SPECIAL ABILTY: "Protector"
While activating the ability nearby allies become invincible for 5s
Nearby enemies become rooted in place until the ability ends
Instanlty heals himself and nearby allies for 25 hps in a period of 4s
-Sigma:
5% faster than the average
•Kinetic grasp:
Heals himself for 60hps during the entire duration and aplies an upwards impulse if he jumps
-Soldier 76:
•Sprint:
Heals him for 5hps while sprinting
-Sombra:
•Hack:
Hacked enemies become stunned for 2.5s
•Emp:
Hacked enemies become stunned for 2.5s
Heals all allies for 10hps during the entire duration of the ability
-Symmetra:
•Photon barrier:
Slowly heals allies and damages enemies in a 50m radius
-Torbjörn:
•Overload:
Heals him for 5hps while using it
-Tracer:
•Pulse bomb:
Gravity of the ability: 0% (it goes forward until it touches something)
•Recall:
Freezes nearby enemies when she finishes recalling
-Widowmaker:
•Venom mine/SPECIAL ABILTY: "Poisonous field"
Freezes the target that her venom mine hits (If it hits multiple targets it will freeze a random Zombie)
The frozen Zombie will damage other Zombies within a 10m radius for 75dps over 5s
-Winston:
•Barrier projector:
Heals nearby allies and damages nearby enemies when deploying it
-Zarya:
•Particle barrier:
Heals herself and moves 45% faster while using it
•Projected barrier:
Periodically heals the targeted ally for the duration of the ability
-Zenyatta
Passive: Heals for 10hps allies in a 10m radius
5% faster than the average
•Transcendence:
Periodically damages enemies in the ultimate radius for its duration
Every character heals themselves when:
Getting an elimination (20hp)
Getting a final blow (25hp)
Crouching (20hps after 1.5s of crouching)
Passively (10hps + 5% of their base health after: 2.5s Supports / 5s Non-supports)
UPGRADES:
-Health:
Increases your health by 25% each time you buy it
-Damage:
Increases your damage done by 10% each time you buy it
-Healing:
Increases your healing done by 20% each time you buy it
-Passive healing:
Once bought it will heal you:
20hps after 1.5s of not taking damage
40hps after 3s of not taking damage
(Stacks with the passive healing ability that every hero has)
GLOBAL SPECIAL ABILITIES:
-Jump boost:
Applies an impulse upwards
(Activation: Crouch+Jump)
-Self revive:
It revives you
(Acitvation: Automatic after dying)
-Resilience:
Makes you invincible and disables your collision with players for 3s
Heals you 180hp
Stuns Zombies within a 7m radius for 3s
(Activation: Automatic after health decaying under 20%
You need to be moving or it will not activate)
-Guardian angel: (Deactivated)
Spawn a Mercy bot that follows the player that called her
It heals and resurrects the player that called her and also other players if she comes close to their soul
It has a duration of 30s
(Activation: I need healing/i need help + crouch button)
This special ability can only be used once per match (per player)
-Healing area: (Deactivated)
Creates a healing area around the player that activated the ability that least 10s
Range: 15m
Hps: 20Hps
(Activation: I need healing/help + Crouch button)
-Magical sphere: (Deactivated)
Creates a magic sphere that fires it's enchantments to Zombies dealing a high amount of damage
It has a duration of 60s
(Activation Group up+Crouch)
This special ability can only be used once per match (per player)
-Freezing punch:
When hitting Zombie with the melee, it freezes that Zombie and nearby Zombies for 3s (5m radius)
(Activation: Crouch+Melee)
Must hit an enemy with the Melee for the ability to work
-Stella:
Follows and shots Zombies dealing damage to them
It can also teleport
(Activation: Automatic at the start of the match)
The host player of the match (aka the moderator) can disable Stella by holding down the interact key/button for 8s
-Low gravity:
Decreases gravity momentarily
(Activation: Reload + Interact)
-Change player POV:
Hold interact + crouch to change the POV of your camera
Press and release for 1st person
Hold 0'5s for 3rd person (hold for 3s more to raise the angle of the 3rd person camera)
-Weightless dash:
It launches you in the direction that you're looking and removes your gravity and collision with the Zombies momentarily
Activation: Interact+Melee
-Self-healing burst:
Heals you 100hps for 7s
Activation: interact + jump
-Cosmic shower: (Deactivated)
When active, small meteors will appear out of stella damaging Zombies and healing Survivors in Stella's line of sight
(150 Damage/Healing per meteor)
(Activation: "Melee" + "Reload")
Stella must be enabled for this ability to work
(This ability is disabled by default. It can be enabled on the workshop settings)
-Temporarily damage reduction:
Players who join the game will recieve a temporarily 75% damage recieved reduction
Duration: 180s
(Activation: Automatically activated when a player joins the game)
The host player of the match (aka the moderator) can toggle ON/OFF the ability of the Zombies to pass through walls by holding down the melee key/button for 8s
(ON by default)
Power-Ups:
-Optimizing damage:
Increases the damage done by players when picked up
Duration: 75s
-Incoming healing:
Adds uninterruptible passive healing to players when picked up
Duration: 75s
-Freezing zone:
Freezes nearby Zombies every 8s when picked up
Duration: 60s
-Infinite ammo:
Players gain unlimited ammo when picked up
Duration: 60s
-Points:
Points earned by players get doubled when picked up
Duration: 45s
-Faster speed:
Increases the speed of all players when picked up
Duration: 45s
-Unlimited ultimate ability:
Players regain their ultimate ability every 2s when picked up
Duration: 30s
-Burning zone: (Deactivated)
Burns nearby Zombies damaging them over time when picked up
Duration: 30s
19 Comments
Add freja please!
cool spin on zombies!
It's very fun but it would be cool if there was Speed Cola Mechanic and pack and ponch and more enemies like Brigitte or Reinhard who are eroes who go to melee
Thanks for your feedback! ^-^
I’m curious how did you use the call mech without using the mech i want to add it in my version
Btw I’m updating a version of this game
Made a few changes and made it more difficult if anyone is interested it’s 49NTG
Condition: Is using ultimate
Action: Set status effect: “Stunned”
Duration: 0.001s
I tried your version recently
It’s nice and fun! ^-^
❤️thx
Hello, I want to ask why the movement getting slower during gameplay? It happens when round over 30 or 40+.
Hey! Sorry for the late response
When the time slows down is to try to prevent the server from crashing due to high server load
Hello! Just wanted to know what the upgrades in the secret area do? Like does the heal +10 mean the character does more healing or receives more healing? Please explain thanks!
This helped a lot thanks!
Hey!
The “Life +25” Upgrade Increases 25% of your base health
For example, if you’re playing a character with 200hp and you buy the upgrade
You’ll get 50hp every time you buy the upgrade (25% of 200 = 50hp)
And if you later buy a different character with a higher base health like Orisa that has 400hp
Your health will automatically increase to acomodate the new base health
So if you bought the upgrade once(25% of 400 = 100hp so your total health with Orisa would be 500hp)
The same goes for the Damage done and the healing done upgrade
The last mentioned upgrades only increase the damage/healing done
They do not increase the damage/healing received
Hope this helps! ^-^
Great mode, but every game will end with a workshop error that forces the game to restart. Happens at random
Thank you!
It should be fixed now
Hi again. Thanks for the speedy reply (as well as the speedy update).
Sadly i dont think it is fixed, since crashes till occur quite frequently. Ive never had the crash playing on my own, but when i host a public game and 3-4 people join it almost always still crashes due to a workshop script error.
Im using your most current workshop code, so unless there is a delay between you updating the custom mode and me being able to play it i do not think the fix was successful.
I really enjoy this gamemode, thank you for your efforts.
Thank you for you kind words
It really means a lot ^-^
You are right! The game became unstable once the match was full with 4 players and it eventually crashed the server
I’ve made some adjustments and did some testing and it seems to work fine now
Just wanted to let you know your fixes worked! It still can crash, but it is much much rarer than before with 4 players or less. Ive gotten up to round 50+ twice with no crashes. Finally, the game ends when everyone dies instead of a crash :)
I do find some instability when you up the player count to 5 and 6, which is a pain as setting the player count higher seems to make more people join.
My only problem with the mode is that if a new player joins at round 15+ they basically have no chance to get enough points/survive long enough to really play, so they usually stick around for a while before getting annoyed and leaving.
Thanks again for the fixes! This is my favourite pve mode by far, simple and fun, actually challenging, and reminds me of the old call of duty zombies modes. Thank you for continuing to improve upon it.
Glad to see that the the fixes worked!
I worked on some workshop rules that will give some points to players when they join if the round is higher than 15
It was a great suggestion, thank you!
I’ve been updating this mode for quite a few years now because I love it so much
I’m makes me really happy to see that other players also enjoy the mode as much as I do ^-^
The stuff that displays points and enemies left doesnt work, also i can only use my ability once and then it wont work, i really like this gamemode so hopefully you can work on it if you have the chance