30-SOUL Hero (Dominate your friends! Take their souls!) (2-8 Players)
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30-SOUL Hero (Version 2.4)
Created by Eraeo
Collect Souls, Skills, and Potions to become an unstoppable force and reach your inner hero! Compete against your friends and enemies in a FFA power-struggle to the top! Will you become the dominant force, able to overpower your adversaries through strategy, skill, and raw power, or will you sink to the bottom, desperately clinging onto the hope of victory by alligning yourself with others to take down the top player? Only you can decide.
Have fun!
30-SOUL Hero also has loads of Workshop Settings to explore and customize to your liking! You can make all sorts of fun variations on the 30-SOUL Hero concept with them and I'm always adding more. Enjoy! -Eraeo
So many Skills... (And interesting ways to combine them!)
Here are a few of the Skills which are availible to all Overwatch heroes in TSH:
BULLET-JUMP:
Causes you to teleport to players when you end them! This saves on travel time and allows you to get into some places you may not otherwise be able to!
TOXIC:
Applies DOT to enemies when you damage them to low health. They take the DOT until they are able to damage another player (or die trying)!
PICKPOCKET:
Melee another player to steal a point! However, be quick! If you're caught while escaping, you'll be forced to return it!
GESTURE:
Not a fan of fighting? This Skill allows you to buff other players (and gain upgrade points for yourself while doing so)! Great for battle-forged teams.
BONK!:
Brigitte mains rejoice! Melee attacks now deal bonus damage based on the missing health of the victim! Truly God has abandoned this Workshop mode...
There are many, many more Skills in 30-SOUL Hero! (22 more, to be exact.) You can combine them in any way that you like, and that's not to mention the methods of combining them with Soul Upgrades or the unique effects of Potions (of which there are currently 9). VESSEL has tons of variability and silliness!
So, please,
Grab your friends and show them who the real hero is!
If you have any screenshots or videos (Of TSH)
If you decide to try 30-SOUL Hero out and happen to capture any interesting moments, feel free to send them to me so that I can include them on this page. I am not a YouTuber or streamer and I don't get a lot of free time to look out for these sorts of moments myself, but screenshots and/or videos are one of the most fun ways to convey information in this format, so any help is very appreciated.
If you have any screenshots or videos of TSH that you would like to share, please feel free to @ me on Twitter (@bokeraeo) with your moments so that I can add them to this page!
Thank you tremendously for any help!
-Eraeo
Wiki and credits: (Hi, mom!)
30-SOUL Hero Community and Wiki Server Link: https://discord.gg/mGrwWgkPaV (FYI, the wiki is currently mega unfinished because it's extremely difficult to work on... updates to come over time.)
VESSEL (original concept) workshop code: 84MXX
30-SOUL Hero was created by Eraeo#11614 with special thanks for early testing and commentary help from Nether, RockstarKP, and LightningStar as well as early 2.0 testing and commentary help from Surofy, Arius, November, and LuckyGhost.
I have spent over 500 hours on this little Overwatch Workshop thing. Stop reading the description and go enjoy it! I made this for you!
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23 Comments
The title logo is so pleasing to look at. Did you make it?
I did! I'm glad you like it :)
Just FYI, I am working on a huge update. It will take some time to complete, but it will be well worth the wait :)
I actually did it already it's out. I forgot to say. Whoops.
We are all gonna die and I'm balancing my Overwatch Workshop level because of a Tiny Giant Mei who melted my heart. What a time we live in.
Hey, I'm in this comment. Would you look at that!
Can't wait to try these features that widen the spectrum of fun further for everyone.
It's not just a pro gamer's game anymoreโ๐ช๐ต'๐ด ๐ด๐ฉ๐ข๐ฑ๐ช๐ฏ๐จ ๐ถ๐ฑ ๐ต๐ฐ ๐ฃ๐ฆ ๐๐ฃ๐ฎ๐ค๐ฃ๐'๐จ ๐๐๐ข๐ ๐ฏ๐ฐ๐ธ. (And that's actually a good thing.)
Keep on trucking with these well-scheduled updates. You're doing gr8.
Yes, I want as many people as possible to be able to enjoy the mode as much as possible! Thank you very much :)
this custom game is more fun than the actual overwatch game
OW game designers take note
Thank you so much, November!! That is very kind :)
No one would be mad if I finish the update early, right?
I'm on board! Add me if you want a playtester though for future updates: Arius#11241.
I have to delay the next update once again. One of the new features is very big and is taking a lot of time and effort to create. I promise I am trying my hardest, but I simply need to delay this one once more in order to ensure that the 1.4 version of VESSEL is as fun and improved as it can be. To be safe and not require any more delays, I promise to release the next update on Saturday, 1/29.
Thank you for your patience and supportโ the encouragement I am getting is really inspiring :)
God, i wish people would actually play this damn game, like come on! This is so unique, i hate to see people not joining
Ahh yeah. As a general note, I'm with you. โAs the person making the mode, however, I really want people to see the game when the fancy new stuff is done :P
I promise to host a lobby the day the update comes out! I just hope there aren't too many bugs then...
For some reason, hardly anyone goes to this gamemode whenever I host it. I tried to spin the title of it as much as I can, to make it more "appealing to the masses", but barely anyone comes in, if at all. Kinda sucks 'cause this mode seems unique and special enough to hold on its own against all the trending ones out there.
Keep up the great work and much thanks for crafting this great mode!
Thank you very much :))
I start online lobbies every now and then to playtest, hopefully you catch me sometime!
I'm holding off on the next update until tomorrow. It's kinda meaty, so I really want to make sure that I can finish it properly and fully without adding any new issues. Also, I'm a college student so I have other things going on too. Nonetheless, I'm sorry for the delay.
Holy crap i can see why it toke so many player variables, from the HUD to the abilites, this is a very unqiue gamemode, i wasnt able to get players to join no matter how long i waited though, which is the sad reality for unique gamemodes, its always gta that or friendly custom games, people always play the same exact custom games over and over and never bothering to try out new ones because its too complex most of time, from workshoper to workshoper, i salute you for making this gamemode.
Thank you! That encouragement means a lot. I will probably be playing in a public lobby later today, with a couple new features added! (But I ought to eat breakfast first!) I'll update the code in just a moment, and the description will mention the new improvements. Again, thanks a lot!
Wait wait wait, did you just say, you RAN OUT of player variables? Like every single one including the ones you can add? Because holy crap that is impressive, dont take this as a hate comment, im just very impressed.
Lol, thanks. It didn't feel so impressive when I had to start bundling them up into arrays to fit new stuff. I hope you like playing it, inefficiencies and all! Please let me know if you see any bugs. I am a bit worried that I didn't test it enough.
You got it