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The Universal AI Bares The Features Of My Assault Universal AI

But With Different Objectives And Maps.

The Pathfinding Consists Of (In Order 1st Being Higher Priority)

  1. Take Held Flag To Base (If Holding Enemy Flag)
  2. Get Own Flag Back From Enemy
  3. Return Own Flag To Base
  4. Protect Ally With Enemy Flag
  5. Go Get Enemy Flag

The Supported Maps Are All 3 Of Oasis, Lijiang And Nepal, For A Total Of 9 Maps
There Will NOT Be Any More Maps Supported As Ive Ran Out Of Elements For It

However If You Would Like To Play This With A Different Map Just Comment And I'll Upload A Version With Those Maps Into A Different Code And Post It Onto This Codes Update Log

(Yes It Does Have Support For illari AI)

Players | 1 - 10
Categories: Miscellaneous
Heroes: All
Created at:
Last updated:
Current version: 1.0

Controls

Communication + Go!
Request AI To Swap The Hero Your Playing
Communication + Go!
Request AI To Swap The Hero Your Playing
Communication + Go!
Request AI To Swap The Hero Your Playing
Communication + Go!
Request AI To Swap The Hero Your Playing
Communication + Go!
Request AI To Swap The Hero Your Playing

Snippet

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