Capture Zones⚡FREE FOR ALL
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Inspired by Call of Duty domination gamemode. Capture zones or kill opponents to score points for yourself.
Points are accumulated every 5 seconds based on the amount of zones captured to a total of 3 points if every available zone is captured.
This is a FREE FOR ALL version of my old Capture Zones Team Deathmatch mode!
Each player has their own team color and all heroes and abilities are enabled.
What this workshop features:
Capture Zones
For every 5 seconds you will gain points based on your captured zones. And instead of having just 3 capture zones (like in the call of duty version), some maps have more than 3 capture zones. Gained points are calculated by 3 / {Captured Zones}.
Maps
Currently there are 23 supported maps. (These are ordered by the capture zone amounts). Highlighted maps are latest updated.
3 Capture Zones:
Hanamura
Ilios Ruins
Oasis Gardens
Paris
4 Capture Zones:
Castillo
Château Guillard
Ecopoint: Antarctica
Horizon Lunar Colony
Ilios Lighthouse
Ilios Well
Lijiang Night Market
Nepal Sanctum
Nepal Shrine
Oasis University
5 Capture Zones:
Dorado
Eichenwalde
Hollywood
Kanezaka
Lijiang Garden
Nepal Village
Oasis City Center
6 Capture Zones:
Black Forest
King's Row
Settings:
Enabled Capture Zones
You can use this setting to toggle certain capture zones from the game. But first...
About Zones:
A, B and C have been designed to be in a relative distance from each other for every map. D and E have been added to expand the focus of the game to areas which would not be explored otherwise as often. F zone is currently only used in King's Row. I just felt that it was a good spot and would be good to have on.
"Use Preferred Capture Zones" option uses my preference for the capture zones. This currently just affects Ilios Ruins which is more enjoyable with 3 points than having all 5.
For example if you want to make a king of the hill mode, you could disable every zone except zone B.
Custom Radius
Changes the size of all of the capture zones. CAUTION: I have not tested this with higher values than the default value. Probably should just keep this the same.
Elimination points
This affects the points accumulated from killing opponents.
Credits
Made by Mirex.
Date of release 15.1.2024, 3.40am.
Questions / Comments
If you have any ideas or feedback feel free to comment them here.