RTS Real Time Strategy, Is What I Know As Those AI Unit Control Games
This Is A Basic Overwatch RTS Utilising My Universal AI
The AI Has 8 Modes
- Auto - Which Is Just My Universal AI
- Objective - Paths To Objectives Without Stopping To Fight The Enemy
- Combat - Ignore The Objective And Patrol The Map For Enemys
- Reset - Hurt AI Find Medkits And Healers Path To Hurt Friendlys
- Idle - All Pathing Disabled
- Group - Go To The Group Destination Set By The Commander
- Path - Go To Path Location Destination Set by The Commander
- Follow - Follow Teammate, Teammate Set By Commander
No More Updates Other Then Bug Fixs That Get Reported, Will Be Provided For This Mode,
I Was Planning A Possess Command However I Have So Many Ongoing Player Conditions,
After Adding The Possess Rules The Game Crashs On Startup No Matter What I Do.
(Im Assuming Thats The Cause, Doesn't Crash If I Turn Any Off And They Dont Even Trigger yet)
This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.