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JJK WATCH

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Jujutsu Kaisen Watch (JJK WATCH)

Characters:

SATORU GOJO (SOLDIER 76)Soldier: 76
Primary: Infinity Pellets
Secondary: Reversal Red - Launches a projectile in your facing direction that impulses enemies back. If ultimate is at 50% or higher and crouching, turns into Maximum Output: Red which deals AOE damage around you as well as the projectile. Orb of Harmony
First Ability: Reverse Curse Healing - Healing Technique. Health
Second Ability: Lapse Blue - Launches a homing projectile in your facing direction that impulses people towards you. If ultimate is at 50% or higher and crouching, turns into Maximum Output: Blue which deals AOE damage and impulses people towards you. Orb of Discord
Ultimate: Hollow Purple - After a charge up, launches a projectile that can one-shot anyone, it becomes hollow nuke if your on the ground. Coalescence
Passive: Infinity - Recieve 15% less damage and holding jump makes you float temporarily. Kinetic Grasp
*Secret Technique: Unlimited Void - Activates only after 30 or more kills is acquired. Unlimited Void after a short windup, creates a domain that freezes enemies within a 15 meter radius for 10 seconds. It has a 35 second cooldown.


RYOMEN SUKUNA (JUNKERQUEEN) Junker Queen
Primary: Dismantle Fire Strike
Secondary: Open/Divine Flame - After a quick charge up, releases a flame projectile. Hellfire Desire
First Ability: Rampage - Same as JunkerQueen Rampage. Rampage
Second Ability: Cleave - Same as JunkerQueen carnage except, it does additonal damage depending on your own healthpool. Carnage
Ultimate: Malevolent Shrine - Does tiny increments of damage depending on your healthpool. Adaptive Shield
Passive: N/A
*Secret Technique: World Cutting Slash - Maybe???


YUTA OKKOTSU (GENJI) Genji
Primary: Shuriken
Secondary: Shuriken
First Ability: Dash - Simple Genji Swift Strike Swift Strike
Second Ability: Deflect and Heal - Deflects incoming bullets and heals your closest ally. Deflect
Ultimate: Authentic Mutual Love - A domain that breaks instantly giving you a chance to get either Jacobs Ladder, a technique that extinguishes player abilities, OR Cursed Speech, a technique that forces players to freeze. Adaptive Shield
Passive: N/A


MEGUMI FUSHIGURO (KIRIKO) Kiriko
Primary: Toad - Summons a toad next to you that can grab the closest enemy and pulls them toward you. Sound Barrier
Secondary: Kunai
First Ability: Shadow Step - Similar to Kirikos Swift Step Swift Step
Second Ability: Divine Dogs - Summons two dogs that will damage the closest enemy and pull them towards you. Kitsune Rush
Ultimate: Chimera Shadow Garden - Creates an area that boosts speed, reload speed, firing speed etc. In addition, it also gives Megumi two new abilities. His first ability becomes Round Deer, allowing him to heal himself and his teammates passively. His second ability becomes Max Elephant, allowing him to crush his enemies. Concussive Blast
Passive: N/A


TOJI FUSHIGURO (CASSIDY) Cassidy
Primary: Revolver
Secondary: Revolver
First Ability: Lunge - Basically, Cassidy's Combat Roll. Combat Roll
Second Ability: Inverted Spear - Can hook someone so they can no longer move. Axe Recall
Ultimate: High Speed Sprint - Toji goes into a sprint, rendering him invisible. Meleeing someone in this mode will cause a ton of damage and end the sprint. Sprint
Passive: Heavenly Restriction - Toji moves 35% faster than the rest. Nemesis Form


YUJI ITADORI (DOOMFIST) Doomfist
Primary: Blood Splatter Superbloom
Secondary: Divergent Fist - Basically Rocket Punch but between 0.65 seconds and 1 second in use, clicking interact button will charge a black flash that deals twice as much damage and stuns the enemy. Rocket Punch
First Ability: Seismic Slam - Doomfist's Seismic Slam Seismic Slam
Second Ability: Divergent Uppercut - Doomfist's old uppercut ability. Rising Uppercut
Ultimate: Flash Chain - Ability the recharges divergent fist 4 times periodically. Downpour
Passive: N/A


AOI TODO (RAMATTRA) Ramattra
Primary: Pebble Throw
Secondary: Ally Boogie Woogie - You swap out with an ally. Melee Bump
First Ability: Enemy Boogie Woogie - You swap out with an enemy. Sidewinder
Second Ability: Nemesis Form/ Punching Form - You start punching. Pummel (Nemesis Form)
Ultimate: False Memories - Your in full punching mode, enemies you kill will die with a black flash. Block (Nemesis Form)
Passive: N/A


NOBARA KUGISAKI (SOJOURN) Sojourn
Primary: Cursed Nails
Secondary: Straw Doll Energy - Charged by firing cursed nails, when straw doll energy hits a person, it marks them with straw doll technique. Bob
First Ability: Slide - A simple slide technique. Power Slide
Second Ability: Resonance - Extension of straw doll technique that allows the user to deal damage from a far if marked with straw doll technique. Anchor
Ultimate: Hair Pin - Hair Pin technique. Javelin Spin
Passive: N/A


NAOYA ZENNIN (Tracer) Tracer
Primary: Frame Bits
Secondary: N/A
First Ability: Speed Blink - Tracer's blink ability basically. Blink
Secondary Ability: Frame Freeze - The user hits somebody, if hit successfully, the victim will freeze for 3 seconds. Cryo Freeze
Ultimate: Time Cell Palace - a domain in which if the enemy moves, they take damage. Adaptive Shield
Passive: N/A


MAHITO (Moira)
Primary: Healing Mythical Smoke
Secondary: Deadly Soul Grasp
First Ability: Idle Transfiguration - Moira's Fade but has a melee at the end. If the melee is landed one or two things will happen to the victim: One, if the victim has more than half their max health, they will be damaged 200. Two, if the victim has less than half their max health, they will die.
Secondary Ability: Configuration - Config gives two options. First one is soul fire, you can fire projectiles. These projectiles are fast but low in damage amount. Second one is body repel. ability that fires a large multitude of souls as a worm thingy. The ability is slower but deals a lot more damage. Config requires atleast two soul in stockpile to use.
Ultimate: Self Embodiment of Perfection - Domain expansion that expands the Idle Tranfiguration Range. After casting domain, anyone who is caught in the domain after 5 seconds will die instantly.
Passive: Stockpile - Killing someone grants +1 soul for stockpile. Stockpile can be used for abilities.

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