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DaddyChill

Remove Your Weapon

This code is over 6 months old. The code may have expired and might no longer function.

6 Comments

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Bayonetta#21448 over 2 years ago

For some reason it doesn’t work on other maps, it just breaks 🤷‍♂️

Bayonetta#21448 over 2 years ago *

I changed it to
Start Camera(Event Player, Update Every Frame(Eye Position(Event Player) + World Vector Of(Vector(0, 0, 0.800), Event Player,
Rotation)), Update Every Frame(Facing Direction Of(Event Player) * 300(instead of 100) ), 0);
And it seemed to work now.

AverageMelon#2263 over 2 years ago

Don't just use facing direction use the new eye position + facing direction, no need to add random multiplier the camera wants a look at position not a direction.

Lilo#22498 over 3 years ago

Damn didn't know you can do this.

DaddyChill creator over 3 years ago

Check out my other code im about to upload, you can change your crosshairs now to anything you want.

Lilo#22498 over 3 years ago

Cool! Might come into use for later projects. Currently I'm working on a Tower Defense.

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