Hello world!
Been a while, eh? No worries, as I got something to show you!
Keep in mind this is in an alpha stage, not all heroes have custom abilities yet.
ACE'S BOSS RUSH
Boss Rush, not to be confused with this Boss Rush, is a 20-minute team deathmatch game where a set of 7 "hunters" eliminate 2 bosses. In this game, bosses each have custom abilities to turn the tide in their favor. The same goes for the Hunters.
Bosses are very strong, with a lot bigger health pool than regular heroes, more damage dealt, more healing received, and abilities made to turn the tide of the battle.
Hunters have a higher health pool than regular heroes, deals more damage, and uses abilities to their advantage.
GOALS
The Hunters, represented by the Blue Team, are made up of 7 players. They must eliminate the Bosses 15 times to secure a win.
However, The Bosses, must eliminate the opposing team, 50 times to win.
ABILITIES
Bosses
Hero |
Ingame Description |
Ace's Note |
|
Charge --- "Charge kills grant overhealth depending on damage dealt." |
expert rein players will love this change! too bad there's barely any. |
Hero |
Ingame Description |
Ace's Note |
|
Block (Nemesis Form) --- "Blocking grants healing overtime." |
underwhelming! |
Hero |
Ingame Description |
Ace's Note |
|
Ballistic Missile (Secondary Fire) --- "Shoot an exploding rocket that deals overwhelming damage." |
a lot of oneshot potential |
Hero |
Ingame Description |
Ace's Note |
|
Primary Fire --- "Deal 1.5x damage to targets under half health." // Shadow Step --- "Create an explosion that stuns closeby enemies." |
also a lot of oneshot potential |
Hero |
Ingame Description |
Ace's Note |
|
Accretion --- "Pull enemies down to the ground for a short second." |
now you can finally get rid of that dumb mercy who flies around every second! |
Hero |
Ingame Description |
Ace's Note |
|
Terra Surge --- "Upon activation, all enemies are pulled to you." |
orisa COULD BE the new boss meta |
Hunters
Hero |
Ingame Description |
Ace's Note |
|
Dynamite --- "Damage will stun enemies." |
i forgot this one's description lmao |
Hero |
Ingame Description |
Ace's Note |
|
Passive --- "Dealing any sort of healing will give you half of the healing. The other half is overhealth (self-heal excluded)" |
miniboss ana? |
Hero |
Ingame Description |
Ace's Note |
|
Enhanced Rail (Secondary Fire) --- "Dealing Charge Shot damage will create 4 bursts that deal smaller damage." |
laser beam, go! |
Hero |
Ingame Description |
Ace's Note |
|
Sombra-Modified Cowboy Shot (Ultimate) --- "Deadeye damage will hack enemies and give overhealth depending on how much damage you dealt to them." |
hacking goes hard ngl |
Hero |
Ingame Description |
Ace's Note |
|
Recall --- "Bring teammates in range with you after recall." |
imagine all the trolls you could do with her! |
Hero |
Ingame Description |
Ace's Note |
|
Passive --- "Respawn with 125 overhealth when you die." |
genji really needed a buff |
Hero |
Ingame Description |
Ace's Note |
|
Drill Dash --- "Freeze the damaged target and heal yourself" |
i can see alot of rein and venture combos with this |
Hero |
Ingame Description |
Ace's Note |
|
Sunshock (Ability 1) --- "Shoot a blast that forms a damaging area" // Primary Fire --- "Dealing damage to burning enemies will heal you" |
reaper players, you better run. you'll get chewed. |
Make sure you play and enjoy! :)