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Class Fight: Archer vs Warrior vs Assassin vs Mage

TNR6V

This was the very first workshop mode I made more than 1 year ago. Since I still don't have anything to update about it, I decide to share it here.

Hanzo's explosive arrow projectile credit goes to this old video: https://www.youtube.com/watch?v=dr8D1iZct3k


Ability Overview

Hanzo(Archer):
-Can use Explosive Arrow. (Trigger Condition: Full LMB charge then press RMB)
-Use Shift(Sonic Arrow) to apply impulse and stun effect to your next arrow.

Doomfist(Warrior):
-His abilities can lift enemies far-up, giving them "no air-control" debuff.
-LMB hit now also heals him.
-Aim upward to fly while using rocket punch.
-His ultimate now also stuns enemies.
-Can punch enemies to a far-away distance(usually out of the map without walls)

Genji(Assassin):
-Is Invisible unless he gets close to the enemy.
-A white sparkle will reveal his location every 10 seconds.
-LMB: pull an enemy towards him.
-RMB: put smoke on the victim and gradually heal himself.
-SHIFT: now it also stuns enemy for a very short while.
-His ultimate now also knocks down enemies.
-Can ONLY kill enemies by backstabbing them using melee. (Insta-kill)

Moira(Mage):
-LMB: gives enemies permanent freeze debuff that freezes them every 5 seconds.
-RMB: ignite enemies for 20 seconds.
-Damage Orb(E): ignite enemies for 20 seconds, freeze enemies who are in air.
-Her ultimate now also explodes enemies continuously.
-Passive: ice/fire circle expands under your foot every 3 seconds that can burn/freeze enemies temporarily.
-Enemies who carry freeze and fire debuffs will trigger an explosion whenever both debuffs activate their effects.
-Burning debuff is contagious.
**Method to remove all debuffs: Stay still+Crouch for 3sec.

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