Team Fortress 2 by trevi92#2187
This code is over 6 months old. The code may have expired and might no longer function.
Ultimates are disabled!
Time to Kill is much higher than in normal Overwatch!
Instant Respawn as long as the match hasn't begun.
Besides that I removed the Assemble Your Team Phase, so that the round will start within ~30 Seconds.
Class limit is 1.
Classes:
Heavy (Roadhog)
- very slow movement
- Shotgun and Minigun
- Can run faster sacrificing HP ("Gloves of Running Urgently)
- Can Heal himself
Soldier (Pharah)
- slow movement
- Can Rocketjump
- adjusted aircontrol
Demoman (Junkrat)
- just a little bit slower
- Junkrat can now do nadejumps by jumping on his (normal!) grenades
- adjusted aircontrol
Scout (Tracer)
- very fast movement
- can do doublejumps, but all other abilities are disabled
- I know some might think that a better match for the Scout woud've been Reaper, but well, Reaper has that mega big hotbox, so I go with Tracer
Pyro (Mei)
- made her a little bit faster
- Flamethrower
- Flaregun does double damage on burning enemies!
- airblast
- no deflect, sry :D
Spy (MCCree)
- becomes invisible by pressing his Ult button (Q) when charged
- Instakill on backstab
Engineer (Torbjörn)
- almost untouched, nothing special here
Medic (Mercy)
- nothing special here
- sadly I wasn't able to implement overheal & ubercharge, maybe someday if possible
Sniper (Widow)
- no crabbling hook
- still got her nade as jarate replacement
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