A heavily workshopped code that transforms Overwatch into a turnbased tactics game akin to the XCOM franchise. While this mode is mostly playable, this is not so much a final release as this is me giving my project to the community, if they wish to complete it.
XCOM vs. Advent
- A turnbased 4v6 mode based loosely on XCOM 2.
- Every character has unique abilities, which you can select on your turn
- Some characters have reaction which can be selected outside of your turn
- When someone is attacking you, use the Dodge Circle to juke, break LOS from, or otherwise avoid damage as best you can
- XCOM has no respawns, and can win by killing Advent members 12 times
- Advent has unlimited respawns, and can win by killing each XCOM member
- Both teams can win from the KoTH objective
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