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murder mystery is a gamemode inspired by TTT (trouble in terrorist town) where up to 4 players are selected as traitors, and the rest classed as innocent. the traitor’s job is to kill all the innocents without getting caught, while the innocents have to figure out who’s traitor and who’s not, before they get killed. remember: if an innocent attacks another innocent, the attacker will die; make sure you have enough evidence before trying to kill a potential traitor.
traitors are selected at random at the start of every round (max 25% of all players). they have to kill all innocent players to win, but since they’re outnumbered they have to be cautious.
innocents have to figure out who the traitors are before they kill them. even if a player looks suspicious, don’t rush since you could be wrong. look for players who act strangely, or players who are still alive further into the game. confirmed innocents are tagged with sparkles to let the other innocents know.
sprint: move faster while holding [interact]
- stamina is reduced while using sprint and regenerates off-use
- stamina regeneration is delayed by 3s if depleted fully
superjump: jump higher while holding and releasing [crouch]
- hold crouch to charge and space to activate
- charge remains for 1s after crouch is released
- if crouch is pressed again, charge will reset
- 12s cooldown after use
/nano-boost grants temporary invulnerability
/using regen burst sets your gravity to 0
/using self-repair will give you a set of sparkles, regardless of your role
/pressing guardian angel will boost you into the air (similar to a superjump)
/hacking a player will give them sparkles, if they are innocent
/using orb of discord on a player will swap you and their locations