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Reworked Perks

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Rubylich about 1 year ago *

Ok so I got some perk ideas for this mode first doomfist, i actually have 2 ideas for doom (though I prefer the first one a lot more) anyway the first perk could bring doom back to his fighting game roots where upon hitting an enemy with rocket punch you have like a 2 second window to hit your seismic slam if you do hit your seismic slam within the 2 second window you get a buff like seismic slam does extra damage or slows damaged enemies for like 1.5 seconds or something like those, the other perk idea for doomfist is simple make it so doomfist refreshes his cooldowns and get like a 100 burst heal upon activating meteor strike, next Orisa, for Orisa instead of the exploding javelin perk instead make it so fortify grants you increased damage for its duration but in return the damage reduction on fortify is reduced to like 30%, and finally mercy where she can resurrect people faster but the resurrected target is only at 50% hp when they are resurrected, (just know all numbers I mentioned in this comment are not final and will need to be tested for balancing reasons),

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