Mutation Rotation
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A Team Deathmatch that takes place over multiple rounds, with no hero limits. First to 10 eliminations wins the round, and first to 3 rounds wins the game. If time runs out, you'll go into Overtime, which adds 30 seconds to the clock. This repeats until someone wins.
Each round gets a random mutation. Some are positive, most are negative, and the fun is in trying to figure out how to get 10 eliminations when you keep teleporting randomly every couple of seconds.
Or when the game is moving at double speed.
Or when you can't see your HUD—you get the point.
Workshop Settings
| Name | Range | Default |
|---|---|---|
| Time per Round (Minutes) | 1-10 | 5 |
| Score to win a round | 5-20 | 10 |
| Rounds to win a game | 1-10 | 3 |
Mutations
| Name | Effect |
|---|---|
| Extreme Knockback | Everyone receives 250% Knockback! |
| No Knockback | Nobody receives knockback! |
| Fast Forward | The game moves at double speed! |
| Slow-Mo | The game moves at half speed! |
| Fall Damage | Taken from Marblr's Fall Damage mode. (4H2EC) Unlike that mode, however, there are no exceptions or immunities. |
| Low Gravity | Everyone has 25% gravity! So do projectiles. |
| Extreme Gravity | Everyone has 400% gravity! So do projectiles. |
| Tiny Heroes | Everyone is teeny tiny! |
| Speedy Projectiles | Projectiles move at 5x speed! Projectile gravity is unchanged. |
| Odor | Getting within 10 meters of anyone has negative health repercussions! |
| No HUD | What the hell is happening?! |
| No Healing | The main reason why there's no hero limit in this mode. |
| Eye for an Eye | Take half of the damage you deal. |
| Hacked | No Abilities allowed! |
| Beefed Up | Everyone's health is tripled! Tanks' health is doubled. |
| Slippery Floor | Everyone will randomly slip and fall while walking! (Chance increases the longer you go without slipping) |
| Perfectionism | If your current health and your max health don't match, you'll start dying! |
| Lag | This game is unplayable... |
| Shy | Everybody is invisible. Locations will be pinged every five seconds that they are alive. |
| No Ability Control | Ability 1, Ability 2, and Ultimates are used randomly every 30-60 seconds! |
| Bouncy | Can't stop jumping! |
| Vampiric Thirst | Everyone is constantly dying! Your only source of healing is damaging enemies... |
| Bullrush | Forced to move forward, can only move forward. |
| Hallucinations | What was that noise? |
Source code
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