Firefight VS: Party Edition
OVERVIEW
Play with up to 8 players in a chaotic version of Firefight VS!
GAMEPLAY
Simular to the core mode, players face off against their rivals to get most points by earning kills/final blows. The target dummies (which are seen as Soldier: 76 with Echo's Duplicate effect) roam passively around the map and will ignore enemy conflict, making them easy prey for free kills. The match ends when either the timer runs out or the target goal has been reached.
As the game goes on, a Bonus Dummy (which is seen as Illari) will appear in a random location on the battlefield. Killing the Bonus Dummy rewards you 5 points. This is useful for will keeping you way ahead of others or keeping up with the leading players.
If at least 2 players are tied when the timer hits 0, the game enters an Overtime phase called Sudden Death. In 30 seconds, the leading player who earns a kill wins. If Sudden Death goes by and no one has killed anyone yet, whoever is leading in first on the Deathmatch leaderboard wins the match. (Can also be considered a draw depending on how players look at it)
WORKSHOP SETTINGS
| General | Score to Win | Game Length in Minutes | Dummy Health |
|---|---|---|---|
| Settings | Min: 5 | Min: 1 | Low (100HP) |
| Max: 200 | Max: 30 | Normal (200HP) | |
| High (300HP) | |||
| Default | 100 | 10 | Normal |
EXTRAS
| Extras | Bonus Dummy Spawn Frequency | Endurance Mode |
|---|---|---|
| Settings | Never | True/False |
| Rare (90s) | ||
| Normal (60s) | ||
| Often (30s) | ||
| Default | Normal | False |