Seeker Role (eliminate hiders)

  • Seekers must wait 25 seconds for hiders to find a spot
  • Seekers move faster and one-shot hiders
  • Seekers have 3 abilities: Flight, Radar, and Collision
  • Flight help less mobile heroes reach high places
  • Radar flashes green when a hider is nearby
  • Collision lets seekers walk through walls and access enemy spawn
  • If a hider is invulnerable in the spawn room, melee to kill them
  • Killing a hider traps them in the seekers' spawn room until the next round*
  • * If Shared Lives are enabled, hiders can continue playing even after dying

Hider Role (survive until time expires)

  • Hiders begin with enhanced movement to find a hiding spot
  • Hider outlines are disabled and hiders are smaller in size
  • Hiders have 4 abilities: Lie Down, Change Camera, Spectate, and Perception
  • Lie Down makes the hider harder to spot, but stuns them
  • Change Camera lets hiders see in third person and peek around corners
  • Spectate lets hiders watch seekers as they hunt
  • Perception reveals seekers through walls if they're nearby

Other Notes

  • This mode is Skirmish, so players can join and leave without interrupting game flow
  • If either team has zero players on it, the game and team scores will reset
  • Values such as Hide Time and Player Size can be modified in the Workshop Panel
Players | 1 - 12
Heroes: D.va, Doomfist, Orisa, Reinhardt, Roadhog, and 27 more...
Created at:
Last updated:

Users Also Like

Similar Codes

Join the Workshop.codes Discord