High Noon Range
Players, as McCree, attempt to be the first to pull the trigger against a respawning enemy.
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Default 6 players; Works for up to 10, is more fun with fewer players.
The enemy hero is randomly selected from the following list:
Ashe, Baptiste, D.Va, Doomfist, Echo, Genji, Junkrat, Mei, Orisa, Reaper, Reinhardt, Sigma, Sombra, Tracer, Widowmaker, Wreckingball, Zenyatta
Each enemy has a different quirk, most are self explanitory although a few more complex ones are listed below (Don't them read if you don't want spoilers)
Some enemies are more or less common than others, and some will only spawn in multiplayer mode.
- Sends out Bob after the first round; Bob is worth 2 points.
- Vanishes and hacks all players; she reappears in a random spot after a short time and dies to one hit
- Duplicates McCree when she spawns and uses High Noon; She fires after a random time, knocking down all players, and vanishes shortly afterwards. Players gain 1 point for destroying her duplication, or 3 for killing her; ammo is limited to make this a more binary choice.
- Wreckingball is headshots only, and pops up randmly
Made as part of elo gamejam May 2021