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(Not So) Simple Menu

(Not So) Simple Menu is a fully featured menu system that allows you to execute some built-in actions at runtime, without the need of fiddling around in Workshop Editor and restarting the match every time you make a change in the code.

It allows you to:

  • Create dummy bots
  • Change players hero or send them to Hero Select screen
  • Teleport players:
    • to a selected position
    • to payload or objective
    • to another player
  • Set looking position of players (once or over time):
    • to a selected position
    • to payload or objective
    • to another player
    • to looking position of other player
  • Apply statuses (Asleep, Hacked, Unkillable, Phased out, etc.)
  • Control abilities:
    • press, hold, or spam button
    • set current and max ammo, cooldown, resource or charge
    • enable infinite ammo, cooldown, resource or charge
  • Set current health or max health, enable auto heal
  • Display info about player's health, position, speed, pressed buttons etc.
  • Show healing and damage taken by other players
  • and more...

Most of these actions can also be added to the Timeline, which allows you to create a playable action set that can be played on repeat even with the menu itself being closed.

Source code available here (written in OSTW)

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