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Mercy Damage Boost Check

PMHBQ

This code is over 6 months old.

This means the code may have expired and might no longer function.

A useful set of rules to help detect when/who Mercy is damage boosting.


Player.F is a boolean representing whether or not mercy is currently boosting anyone.

Player.E is the player that mercy is boosting.


I hope you guys find this useful and consistent. It's not perfect; there are edge case scenerios where the algorithm struggles and that may be problematic for you, but it works like 90% of the time.

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