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Prevent a car full of zomnics from reaching the end of the map!

I can't find the original creator, but this mode is based off the "Stop the zombie car" mode. It's basically that but with Zomnics, Zombardiers, and the ThatOneMeme classic, Punch Zomnics (not to be confused with "Melee Zomnics" from a small company named "Blizzard Entertainment").

Uhhhhhhhhh here's how each Zomnic works

Zenyatta Zomnic
Role Damage Attack: Dynamite Self-Detonation - Explodes near an enemy. Damages and knocks back nearby enemies.
Health Health: Role Support 200 Base Health
Attack Extra Ability: Minefield Total Mayhem - Drop 8 mines upon death.

Zomnics have a yellow glow.

Zenyatta Zombardier
Role Damage Attack: Orb of Destruction Lightning Orbs - Shoot an orb at an enemy.
Health Health: Role Support 500 Base Health
Attack Extra Ability: Modifier: Death From Above Intradiction Jump - Jump high into the air
and hack nearby enemies.

Zombardiers have a blue glow.

Zenyatta Punch Zomnic
Role Damage Attack: Quick Melee Snap Punch - Punch a nearby enemy and put some distance between you two.
Health Health: Role Support 250 Base Health + Role Tank 50 Armor
Attack Extra Ability: Rocket Punch Super Snap Punch - Stun enemies and send them flying! Once they land, they'll take fall damage and be knocked down for a bit.

Punch Zomnics have a purple glow.

One extra thing to note here is that the enemies will die if they're too far from the payload, but it's fine since the enemies spawn at the payload.

4 or more players recommended

Players | 1 - 6
Categories: Minigames, Protect, PvE
Heroes: D.va, Doomfist, Junker Queen, Mauga, Orisa, and 35 more...
Maps: Circuit Royal, Dorado, Havana, Junkertown, Rialto, and 3 more...
Created at:
Last updated:
Current version: 1+1

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