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Prevent a car full of zomnics from reaching the end of the map!

I can't find the original creator, but this mode is based off the "Stop the zombie car" mode. It's basically that but with Zomnics, Zombardiers, and the ThatOneMeme classic, Punch Zomnics (not to be confused with "Melee Zomnics" from a small company named "Blizzard Entertainment").

Uhhhhhhhhh here's how each Zomnic works

Zomnic
Attack: Self-Detonation - Explodes near an enemy. Damages and knocks back nearby enemies.
Health: 200 Base Health
Extra Ability: Total Mayhem - Drop 8 mines upon death.

Zomnics have a yellow glow.

Zombardier
Attack: Lightning Orbs - Shoot an orb at an enemy.
Health: 500 Base Health
Extra Ability: Intradiction Jump - Jump high into the air
and hack nearby enemies.

Zombardiers have a blue glow.

Punch Zomnic
Attack: Snap Punch - Punch a nearby enemy and put some distance between you two.
Health: 250 Base Health + 50 Armor
Extra Ability: Super Snap Punch - Stun enemies and send them flying! Once they land, they'll take fall damage and be knocked down for a bit.

Punch Zomnics have a purple glow.

One extra thing to note here is that the enemies will die if they're too far from the payload, but it's fine since the enemies spawn at the payload.

4 or more players recommended

Players | 1 - 6
Categories: Minigames, Protect, PvE
Heroes: All
Maps: Circuit Royal, Dorado, Havana, Junkertown, Rialto, and 3 more...
Created at:
Last updated:
Current version: 1+1

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