Inspired by the Gmod TTT mod by the same name
Randomat! adds random events to your Deathmatch games. Every 60 seconds a new random event will shake up your game. I recommend playing with atleast 4 people, but it can be played with just 2. The more the better!
Currently there are 20 random events. The same event cannot happen twice in a row. These events are:
Colors match the colors in-game
Every 5 seconds 2 random players will swap places.
The frequency can be adjusted in the Settings of this event.
When you die you drop a large puddle that deals large amounts of damage to anyone standing in it. When you spawn you have a 2 second immunity to this damage to prevent getting spawn killed.
The frequency and damage dealt can be adjusted in the Settings of this event.
Can't stop, Won't stop
You can't stop moving forward!
Jumping causes you to lose 50% of your max health.
Hard of seeing
All players are invisible but everyone is marked by their Hero icon. The hero icon floats at roughly head level.
This could get messy
When you die you spawn right on top of someone else. If this goes on long enough this will lead to a constant brawl.
I don't do "Bouncy"
You can't stop bouncing!
Fear of heights
Fall damage is enabled! If you die due to fall damage, the last player to have damaged you gets kill credit.
100 Coins spawn around the map, collect them to increase your score. Dying will drop half your coins. The player with the highest score will gain +5 to their killscore.
Send 'em flying!
Damaging someone pushes them back away from you. The more damage you deal, the further they fly.
The intensity of the pushback can be adjusted in the Settings rule of this event
Falling from a great height causes an explosion around you that deals a large amount of damage. Damage is always the same, regardless of the height you fell.
The amount of damage dealt can be adjusted in the Settings rule of this event
Everyone is given a random polarity, either Positive or Negative. Damaging someone from the opposit polarity will stun and damage you. Landing a melee attack will swap the victims polarity.
Out of body experience
You're stuck in Third Person! It's a little janky, but hey, what's the Workshop without some jank.
You and 1 random player are linked. Any damage or healing you receive, they also receive.
If there's an uneven amount of players one player will be left without a soulmate, sorry :(.
Press [interact] to spawn an Anti-Gravity field. 10 Second cooldown.
The size of the effect can be adjusted in the Settings rule of this event
Multiple mysterious orbs have appeared in the map. Pick them up with [Crouch] to find out what they do!
The lower health you are the smaller you get.
Kills increase your size and max health. Resets on death.
Kills reset your cooldowns and grant 50% Ultimate charge.
Eliminations (kills or assists) teleport you to the location of the victim.
3 Random events from this list are activated at once! Some combinations might lead to deadly results!
There are several Workshop Settings you can adjust to alter the game. From general game rules (like the interval of the Randomat), to settings for each event.
All heroes are untouched. You can play whoever you want, however you want.
This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.