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WARNING: This game mode is bad.
5 players per team (1-2-2) due to technical restrictions
Omnic & Talon heroes gain the benefits enemies get in Archives Challenges modes
Surgical Strike. These heroes only take damage from headshots.
Close Quarters. These heroes are immune to damage unless there is an enemy hero within 5 meters of them.
Sympathy Gains. Damaging these heroes heals their nearby allies by the same amount.
Storm Raging. These heroes have a 10% chance to spawn with Rage active. When they die, the Rage spreads to nearby Talon heroes.
Thunderstorm. Enemy heroes within 10 meters of one of these heroes take 20 damage per second. That's right, you get both Close Quarters and Thunderstorm at the same time.
Molten Cores. These heroes drop lava when killed.
Bulletproof Barriers. Orisa's Protective Barrier has 6000 hit points.
Glass Cannons. I skipped this one.
Technically not an omnic.
Too hard to track. I would but that's a lot of effort for what's basically an elaborate shitpost.
Blood Moon Rising. Self-healing (if any) is reduced by 90%. Dealing damage heals self for 25% of damage done.