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Drunk with Power!

It's deathmatch, except every time you get a kill, you get more drunk. Will you be able to wobble your way to victory?

Stages of drunkness

How drunk (on power) you are depends on your score. Here is a thorough explanation of each stage. The table is additive, meaning all previous effects apply.

Drunkness Effect
0
  • Completely sober.
1
  • Movement direction is slightly offset, which means you won't walk exactly towards where you aim. It will be offset towards the side which you last aimed towards.
2
  • More offset movement direction.
  • Slightly fluctuating aim speed.
3
  • More aim speed fluctuation.
4
  • Fluctuating movement speed.
  • Wobbly movement direction (in addition to offset).
5
  • Random jump height.
6
  • Looking up for too long causes you to move backwards.
  • Delayed melee.
7
  • Wobble added to your movement (even when standing still).
  • Falling too fast knocks you down when you land.
  • Walking backwards for too long knocks you down.
8
  • Short sleeps at random intervals.
  • Even more aim speed fluctuation.
  • More wobble.
9
  • You will aim downwards suddenly at random intervals.
Note: You will remain at this stage until you get 15 kills.
10
  • Victory! Congratulations; you just passed out!

FAQ

Q:
Hanzo
Hanzo
Sake!
A:
No, the inebriation-like effect comes from the feeling of being powerful, or megalomania, not from alcohol.
Q:
Reinhardt
Reinhardt
Beer!
A:
No!
Q:
Brigitte
Brigitte
Skål!
A:
Sure, as long as whatever you're drinking is non-alcoholic!

Have fun!

Let me know if you have any feedback or suggestions!

Players | 1 - 12
Categories: Free for all
Tags: drunk dizzy woozy
Heroes: Ashe, Bastion, Cassidy, Echo, Genji, and 24 more...
Created at:
Last updated:
Current version: 1.1

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