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The Overwatch Workshop Farmer
Are you a struggling T3, T2 or T1 analyst who's struggling to track all of the data they need by hand? Are you too poor or too technologically inept to build fancy computer vision systems that scan over your vods and pull stats for you? Are you wishing that I would get to the point already??
OH BOY well do I have an anwser for you, see this workshop allows you to completely track everything you could ever want... well not really but that's what we're shooting for.
See in Nov. the Overwatch dev boys (I love them) released a feature called Log To Inspector() which allows you to log ANY value to the overwatch log, therefore allowing us to log every thing we were tracking by hand to a neat little console.
Our lobby code does just that, it prints out Kills, Deaths, Ults and so much more :D Eventually we'll have active damage tracking, active healing tracking and active position tracking- You'll be able to replay the entire game if you'd like. This code is focused, in particular, on tracking Scrim data so it's built under Seita's scrim lobby, however we do have a lobby code specifically for tournaments that are totally seperate from his system- You can see below.
Anyways, we didn't stop there, we created a system to parse this data into accessible fights so that your spreadsheet dwelling day can continue!!!
If you'd like to learn more about the project go to https://pro-v2.lab.insights.gg/ | It's where you can parse your data and learn more about how the entire process works. If you'd like to see the raw lobby code (it's open source ;) ), it's here as well: https://github.com/audiscool/Overwatch_Farmer