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RPG With Classes AMPED

--All editing has come to a halt, I have been getting disconnected from the server the moment I start editing one or more rules. I will resume as soon as I can.--

This is RPG With Classes modified to make mining and fighting a good way to level up as well as farming. No longer will you only be sitting at the XP Pump! This mode takes half as long as the original if not less, but you are more than welcome to play the full 4 hours. This being said...

After fighting the PS5 interface interactions for 2 hours trying to code a third person interaction myself, i finally just copied the code from the original xD stubborn as a mule sometimes. Sorry!

Maximum level up progression bumped up to 1000 as opposed to 100 to match the faster pace. Different size and color effects play to show those other miscreants whats up, in case the scoreboard wasnt enough for you.

Default reset level is now 100 to balance out the rate of progression. This can be changed in the Workshop Settings, of course.

Add AI Workshop setting is a no-go for now

Events happen more frequently, contain higher rewards, and have been buffed for PVP and mining.

Boss and Blood mini-games are now roughly half of the previous match duration. Boss at 30 minutes, Blood at 1.2 hour.

Primary Fire + Interact to buy max health and damage, as long as you have the required level up points for it.

Health and Damage buy capped at 2500 to keep different gameplay elements relevant. You can still cap out at 10000.

Changed some color schemes for better visibility, took away or lowered some sounds and altered the time it takes to do some things like ascend or open the rift.

Opening the rift no longer crashes the server! I believe it was designed to do so as a sort of end-game event. Lets face it, the game should end when the player(s) are ready to end it. Now you can show off your rewards and status.

You may now quickly purchase XP Pump upgrades via Crouch + Interact.

Next I will be looking into being able to add AI that will level up as well for solo fun. Previously I assigned slot numbers to make the bots gain attributes every time they dealt damage. This worked but was pretty mundane, and you could only safely run 3-4 Bots. Looks like I will be learning how to effectively use dummy bots after all!

I will also be adding a nice little effect for the ascended players, a little flex on the lowly non-ascended.

Long term goals may be to clean up the amount of things being traced at the same time, help de-clutter the servers so they dont crash so often with these things in play. Seriously, though... you would think the servers could handle the workshop...maybe take notes from Gmod? I jest

All credits go to the pioneers if this wonderful Custom Game mode, I simply made some tweaks.

P.S. some tweaks will have to wait. I have been putting off some things due to lines that will need spacing or negative values, none of which for some reason can be done on the PS5. Everything so far is just what i could accomplish using my PS5.


Sources

This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.

Players | 1 - 9
Heroes: D.va, Doomfist, Junker Queen, Orisa, Ramattra, and 33 more...
Maps: Ilios
Created at:
Last updated:
Current version: 1.10

Controls

Interact
Use to interact with the different options in the game
Primary Fire + Interact
Max Buy Health/Damage
Crouch + Interact
Quick-buy
Use to interact with the different options in the game
+
Max Buy Health/Damage
+
Quick-buy
Use to interact with the different options in the game
+
Max Buy Health/Damage
+
Quick-buy
Use to interact with the different options in the game
+
Max Buy Health/Damage
+
Quick-buy
Use to interact with the different options in the game
+
Max Buy Health/Damage
+
Quick-buy

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