Midnight Ghost Hunt
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Its the game from steam converted to overwatch workshop. Its Ghost hunt and prop hunt combined basically. Some players are ghost and some are Hunters. Ghost can possess props.
Ghost
:
Possession
- By pressing interact while looking a certain objects. The Ghost can hide in the object.
- Hiding in objects allow ghost to heal and gain a temporary shield based on the size of the object possessed.
- When unpossessing a object, shields will start to decay for 10 secs/
:
Swift dash
- When unpossessing a object, shields will start to decay for 10 secs/
- When unposessing an object, increase speed by 80% for 5 secs, with a 8 second cooldown.
:
Shields
- All shields will stun and block Hunters. However, hunters using a bubble will allow them to pass through.
:
Primary Fire
- Primary Fire is replaced by melee attack as Ghost. Ghost do + 30% more damage when meleeing. Allow other forms of damage are reduced by 80%.
:
Midnight
- When Midnight strikes, Ghost's health is increased by 70% and Melee damage increased 50%.
:
Knockback
- All knockback dealt by ghost is increased by 50%.
:
Revive
- Standing over downed spirits for 6 secs, brings them back into play
Hunters:
All hunters are turned into Zarya.
:
Revive
- Standing over downed Hunters for 6 secs, brings them back into play. +1 pts
- Standing over downed Spirits captures them, removing them from play. +1 pts
Hunters damage them selves when attacking empty object. They are healed with damaging a possessed object.
Attack wisely !
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