Mario Cart by erri120#21253

This code is over 6 months old. The code may have expired and might no longer function.

This gamemode will bring you to Blizzard World. It’s a race using Wrecking Ball, you have to walk through all checkpoints to get to the goal. The gamemode is set in Skirmish and will restart 10 seconds after someone won.

  • Countdown at the start
  • Game restarts automaticlly
  • Powerups are scattered on the map
  • It just works

Code: 3DTS9

If you want to see how the code works, go ahead here is a list of all variables used in this mode:

Global Variables:

  • A[bool]: used to restart the game
  • B[bool]: begun?
  • C[int]: countdown
  • D[int]: used for restarting the game
  • E[bool]: game ended?
  • H[int]: countdown hud id
  • P[array]: arrays with pickup positions
  • R[int]: Pickup radius
  • W[Player]: winner
  • S[Vector]: Spawnpoint
  • Z[bool]: Game setup complete

Player variables:

  • A[bool]: can use a powerup
  • C[array]: checkpoints passed will be {false,false} at start
  • H[int]: hud id
  • L[array]: Last created entities (effect&hud)
  • R[int]: random int for powerup
  • S[bool]: Spawned at correct pos

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Players | 1 - 12
Categories: Miscellaneous
Heroes:, Junker Queen, Orisa, Reinhardt, Roadhog, and 29 more...
Created at:
Last updated:
Current version: 1.0.0

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