Mario Cart by erri120#21253
This code is over 6 months old. The code may have expired and might no longer function.
This gamemode will bring you to Blizzard World. It’s a race using Wrecking Ball, you have to walk through all checkpoints to get to the goal. The gamemode is set in Skirmish and will restart 10 seconds after someone won.
Features:
- Countdown at the start
- Game restarts automaticlly
- Powerups are scattered on the map
- It just works
Code: 3DTS9
If you want to see how the code works, go ahead here is a list of all variables used in this mode:
Global Variables:
- A[bool]: used to restart the game
- B[bool]: begun?
- C[int]: countdown
- D[int]: used for restarting the game
- E[bool]: game ended?
- H[int]: countdown hud id
- P[array]: arrays with pickup positions
- R[int]: Pickup radius
- W[Player]: winner
- S[Vector]: Spawnpoint
- Z[bool]: Game setup complete
Player variables:
- A[bool]: can use a powerup
- C[array]: checkpoints passed will be {false,false} at start
- H[int]: hud id
- L[array]: Last created entities (effect&hud)
- R[int]: random int for powerup
- S[bool]: Spawned at correct pos
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