Movement based Overwatch
You ever thought that OW2 was tooooooo sloooooowwwww?
Fear not, this mode is a "Balanced" Movement version of the orignal game
Things like:
-Bastion Config shooting knock you back into a helicopter like state
-Lore accurate doomfist
-Roadhog hook flinging your enemy
-Moira floating her enimies
-Lucio playing floor is lava
Etc or something like that
Heroes are adjusted based off of movement and tankiness
FULL PATCHNOTES
Ana
-Sleepdart causes enimies to move 30% for 10 seconds after waking up
Bastion
-When shooting in configuration, you'll be pushed backwards when shooting at a 25 velocity
Brigitte
-When using Whipshot, you become spiderman (idk how to describe it)
-Whip cooldown decreased 50%
Doomfist
-No more cooldowns
-health decreased 60%
-damage decreased 20%
Echo
-Holding jump on ground gives a double jump that auto activates glide
-Beam Cooldown decreased 20%
Lucio
-Moves 150% faster
-When on ground, you start burning 20 Dmg every second on ground
-(can be beaten by amping your heal)
Reaper
-Shooting enimies makes you 200% faster
Reinhart
-Hammer knocksback foes
-Charge has been renamed to zip (quite legit a zip)
Roadhog
-Hook now launches your enemy after hooked
-Health decreased 50%
Mercy
-Now always has Valkyrie no matter what
Moira
Damaging an enemy (Right click or orb) now sends the victim up
-Now drawn to damaged victim
Sigma
-Gravity no longer exists
Torbjorn
-Damaging enemies now knocks them back
-you experince a small amount of the knockback (you can jump with it tho)
Wrecking Ball
-became a pinball with a inf grappling hook