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PROP HUNT - LEGACY VERSION
1.12.0 will be the last major update for this version of Prop Hunt! Instead, I will do updates for my newer version called Prop Hunt Redux.
Prop Hunt is an elimination game consisting of two teams: Props (9 players) and Hunters (3 players). The props have to hide from the hunters and disguise themselves among the other props until time runs out. The hunters must kill all props before the timer ends.
The first team to reach a score of 2 wins the game.
Props are players with the appearance of colorful orbs/spheres varying in size. Their special ability is to randomize their own color and size of themselves (note that the smaller you become, the lower your health gets). This ability comes with a lengthy cooldown.
Props also automatically play their voice lines every few seconds as a way to give hunters hint on your location.
The last prop alive will gain ultimate and the ability to attack.
Hunters are players who have to hunt down props. Each hunter has three special abilities: emote to heal up, propeller and radar.
Hunters damage themselves when they shoot. They can heal up by emoting and trigger a short cooldown. Shooting at a prop/killing a prop will heal the hunter up.
To reach to high ground or fly, hunters can shoot at their feet to propel themselves upwards.
Every hunter equips with a radar. This radar will alert the hunter when they are in range of a living prop.
To tweak the game to your own liking, you can access the Workshop Settings tab from the Menu.
If you turn on default props, random sizes won't work as the orb effect's size is always constant.
Please don't edit out the credits! Enjoy and have fun!