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Spirit Showdown

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Recreation of the Spirit Showdown Arcade game mode by Blizzard.

Notes:

  • Roles are assigned by slot:
    • First slot from the top is tank
    • Next two slots (#2 and #3) are damage
    • Final two slots are support
  • The original game mode utilizes the deathmatch "fade in" invulnerability and ability lockout. Since this is not possible to utilize out of the box in Workshop, I recreated it as much as possible.

Settings

  • Suicides Count Towards Deaths: Whether self-inflicted deaths will result in progress towards a new hero.
  • Resurrections Undo Deaths: Whether a resurrect will subtract one death from progress towards a new hero.
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