Spirit Showdown
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Recreation of the Spirit Showdown Arcade game mode by Blizzard.
Notes:
- Roles are assigned by slot:
- First slot from the top is tank
- Next two slots (#2 and #3) are damage
- Final two slots are support
- The original game mode utilizes the deathmatch "fade in" invulnerability and ability lockout. Since this is not possible to utilize out of the box in Workshop, I recreated it as much as possible.
Settings
- Suicides Count Towards Deaths: Whether self-inflicted deaths will result in progress towards a new hero.
- Resurrections Undo Deaths: Whether a resurrect will subtract one death from progress towards a new hero.