this is one of many OverWatch custom games that I've created to where I limit the heroes to be a certain time period this one takes place in medieval times so your classic flails, hammers, and not guns some characters are self-explanatory but other characters are difficult to understand so we're working on adding away for you to understand what the character does in game
whether that be using UI or something else
every character only gets ultimate through combat unless your a support which its the opposite only passively gaining ult
so comment some changes you would like me to make an i will consider them in the next version
and I give names to the characters and roles so I'll say them here
also we do bug fixes constantly but we only do a new character when a new season comes around because we don't want to burn ourselves out
The Ice Mage
the fundamentals are deity like beings there are the fundamental of one specific idea and if they're gone so is that idea they are the "fundamentals" of the world
I also have reasonings for the map
lore: "bandits are attacking the castle if they get to the throne room who knows what they'll do there"
ANTARCTIC PENINSULA: (unchanged)
lore: "the kingdom is looking to expand its reach and gain more land against the winter fundamental's wishes"
BLIZZARD WORLD: since only half of Blizzard world is medieval if you capture first point you will win the game but the defender spawn is closer to the capture point
lore: "bandits are attacking the nearby Village the King has sent some troops to go defend it"