Workshop Cassidy Deadeye
This code is over 6 months old. The code may have expired and might no longer function.
Press Interact To Use Deadeye
While Deadeye Is Active The Player Gets
- A Good Arua Effect That Kinda Looks Like A Glowing Effect, To Display Who Is Using Deadeye (Color Is Team Color So Either Blue Or Red)
- A Skull Icon For Each Target That Changes From White To Red Depending On The Damage To Health Ratio, Fully Red Means It'll Kill The Target
- A Hud Thats Displays The Fire And Cancel Buttons And A Timer Hud
This Doesn't Come With A Cooldown or Ultimate Charge However If Your Not Directly Using The Ultimate Charge Of The Player I Do Have A Code For That, 28G90
This Is Not Meant To Be Used As A Stand-Alone Code It Is Here For People To Copy (Edit Binding And Cooldown) And Then Using It In Their Codes Instead Of Making It Themselves.
Of Course I Do Ask To Be Added As A Fork But If Its Not I Wont Really Care, Its Here For Others To Use.
How The Deadeye Functions
Lock On Stage
- Disables Bindings
- Refill Ammo
- Reduce All Damage By 40%
- Reduce Speed By 70%
- Sets Timer To 7 Seconds
- Chase Timer To 0
- Wait 0.2 Seconds
- Starts Adding Targets And Accumulating Damage For Those Targets
- Continue To The Deciding Stage If Any Of The Following Happen
- Pressed Primary After Timer Has Gone Below 6.3 Seconds (After 0.7s)
- Pressed Secondary After Timer Has Gone Below 6.3 Seconds (After 0.7s)
- Pressed Ultimate After Timer Has Gone Below 6.3 Seconds (After 0.7s)
- Timer Expired
- Player Died
- Player Was Knocked Down
- Player Was Slept
- Player Was Frozen
- Player Was Stunned
Deciding Stage
- Stop Chasing Timer
- Sets Timer To 0
- Removes 40% Damage Reduction
- Checks If Cause Of The Lock On Stage Ending Was Pressed Primary/Pressed Ultimate If So Trigger Shooting Stage If Not Trigger Cancel Stage
Shooting Stage
- Sets Speed To 0%
- Shoots All Vaild Targets Waiting 0.112 Seconds Between Shots
- For Every Shot Reduce Main Weapon Ammo By 1
- Wait 0.3 Seconds
- Restore Movement To 100%
- Enable Bindings
Cancel Stage
- Wait 0.3 Seconds
- Restore Movement Speed To 100%
- Enable Bindings (Other Then Primary And Secondary Fire)
- Wait 0.4 Seconds
- Enable Primary And Secondary Fire
Players |
1 - 10
Categories:
Tools,
Miscellaneous
Created at:
Last updated:
Current version:
1.0
Share URL:
https://workshop.codes/workshop-deadeye
Controls
Use Deadeye
Fire Deadeye
Cancel Deadeye
Fire Deadeye
Use Deadeye
Fire Deadeye
Cancel Deadeye
Fire Deadeye
Use Deadeye
Fire Deadeye
Cancel Deadeye
Fire Deadeye
Use Deadeye
Fire Deadeye
Cancel Deadeye
Fire Deadeye
Use Deadeye
Fire Deadeye
Cancel Deadeye
Fire Deadeye
Snippet
Loading...