Hamster Time Tag
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Hamster Time Tag 
A classic game of TAG / HOT POTATO that everyone understands, with a little spin to it.
- Rolling enabled.
- Melee only to Tag other players.
- The Chaser has a limited amount of time to tag a Runner, or they die. (Time depends on map)
- Chaser has reduced cooldowns to make it easier to tag someone. (Thank me later)
- Two Modes: Last person standing / Person with Least Time as Chaser
Features:
- Anti-Hide System
- Reveals players through wall when AFK/Hiding (This isnt Hide-n-Seek)
- Distance Tracker to Closest Runner
- Custom Draw Resolution Methods
- Last Player not Chaser (Includes Custom Overtime)
- Player Least Time as Chaser (With Live Leaderboard)
- Helpful Visual Effects for Both Runners and Chasers
- Chasers Remaining Time Visualizer
- Last Runner marking to make them easier to Chase
- Global Effects Toggle (In case you dont want any)
- LOTS of Workshop Settings
- Custom Cooldowns
- Chaser Low on Time Benefits
- Custom Match Time (Up to 1h)
- Fun Additions to the game, and more!
| Included Maps | Chaser Time |
|---|---|
| Ilios (Lighthouse) | 2 min |
| Necropolis | 2 min |
| Ilios (Well) | 1.5 min |
| Blizzard World | 1.5 min |
| Lijiang (Garden) | 1.5 min |
| Malevento | 1.5 min |
| Eichenwalde | 1.5 min |
| Hollywood | 1.5 min |
| Black Forest | 1 min |
| Ecopoint: Antarctica | 1 min |
| Castillo | 1 min |
| -------- | -------- |
| Non-Tested Maps | 1.5 min |
P.S. the number of max players(5) is a recomendation based on maps tested and can be changed.
P.P.S. some maps are included that I have used for testing, but you can add / remove any map.
(others have a default amount of time for the Chaser (90sec), since I didnt manually set it for all maps, only tested ones)
First thing i've ever made with the workshop, so you might find some bugs or something.
Cut me some slack :)
Players |
1 - 12
Heroes:
Wrecking Ball
Created at:
Last updated:
Current version:
1.5.7
Share URL:
https://workshop.codes/neuffexx
Controls
Melee
Tag a Runner
Secondary Fire
Grapple to Navigate Maps
Crouch
Ground Pound to Disrupt Grapples
Sprint
Change between Chase(Ball)/ Tag form
Reload
Toggle Effects
Interact
Toggle Leaderboard (Draw Resolution Only)
Tag a Runner
Grapple to Navigate Maps
Ground Pound to Disrupt Grapples
Sprint
Change between Chase(Ball)/ Tag form
Toggle Effects
Toggle Leaderboard (Draw Resolution Only)
Tag a Runner
Grapple to Navigate Maps
Ground Pound to Disrupt Grapples
Sprint
Change between Chase(Ball)/ Tag form
Toggle Effects
Toggle Leaderboard (Draw Resolution Only)
Tag a Runner
Grapple to Navigate Maps
Ground Pound to Disrupt Grapples
Sprint
Change between Chase(Ball)/ Tag form
Toggle Effects
Toggle Leaderboard (Draw Resolution Only)
Tag a Runner
Grapple to Navigate Maps
Ground Pound to Disrupt Grapples
Sprint
Change between Chase(Ball)/ Tag form
Toggle Effects
Toggle Leaderboard (Draw Resolution Only)
Source code
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