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Caldoran

LogTime - Standalone Log Generator

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Ahridan#2129 10 months ago

Hi, i co run a competitive light league for CMSA, and we use our own code (6SZGQ) to enable hero bans, readying up etc, and have been looking for a way to track data (just the regular scoreboard data ie, elims, dmg, healing, mitigated, assists) to reward players at the end based on those stats, but the guy who knows what hes doing and makes the codes isnt around anymore.

How do i go about adding this to our own existing code?

Caldoran creator 10 months ago

Hello!

The easiest way is to first import LogTime (F6WTA) in a Custom Game, then go to the Workshop (NOT Workshop Settings!) section in the Settings.

Next, click on the square Select All button at the top right. Once all the rules have been selected, click on Copy next (also at the top right).

Go back to the Custom Game lobby, and import your own code (6SZGQ). Go to the same Workshop section in the Settings as before, and this time click the orange Paste Rule button.

This should integrate LogTime into your mode. Configure the Log Generator in the orange Workshop Settings section, and you should be good to go!

Please let me know if you require any more assistance. All the best for your league!

Ahridan#2129 4 months ago

Hi, i finally got around to trying this, as i now have the budget to reward players for these stats, but i get the error: "Error: Expected a game mode name after 'Mode(' on line 351" when i go to paste the logtime settings

Caldoran creator 4 months ago

Hello, this is a common issue with the Workshop, and it's unfortunately yet another thing that Blizzard has broken.

Instead of copying the entire code, you will need to follow the steps to copy only the rules (starting from the square Select All button instructions). This should bypass the game mode settings and only copy the Workshop rules, avoiding the error.

Let me know if this works.

thepeachza#0 about 1 year ago

Hi there! I just noticed now that Juno's healing isn't being tracked properly. I've been using this tool as a way to collect data from tournament matches, but just realised that Juno always has 0 healing dealt.

Caldoran creator about 1 year ago

Hello! Unfortunately, this is an issue with the Blizzard's Workshop implementation, and not something I can easily resolve. An alternative would be to use the Healing tracking feature under the Workshop Settings, but that will massively increase the server load and drive load on the Custom Game host.

thepeachza#0 about 1 year ago

Thank you for the reply! That's a pity, and I hope that Blizzard fix the workshop implementation in the near future.

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