The Horde, an Intense PvE Mode

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The Horde, an Intense PvE Mode

The Horde is a custom PvE mode in which players fight increasingly difficult waves of enemies which are endless! Slay the bots to claim victory in the final round!

This mode may prove difficult and requires a good team composition and about an hour of your time from start to finish.

Details?

  • This mode uses a wave system, with short breaks in between.
  • Each wave requires a higher number of enemies to be slain before the time runs out, or all players die (depends on game mode).
  • Being healed by health packs can equip powerful items to be used during the game!
  • Bots are selected at random, and reroll periodically based on difficulty!
  • Bots have a chance to mutate on death further increasing their difficulty.
  • The players win if they defeat the enemies required, and finish the boss fight without failure!
  • For completing activities the players earn or lose their team score, which is a measurement of team contributions, and directly powers up the damage of all allies.
  • The host can modify the various settings in the code to make it easier or harder.
    • The host can enable specific challenges which make it significantly harder!
    • By default the game will select 1 random challenge per game!
  • This mode REQUIRES a good team composition in order to defeat the bots as they are relentless, and can prove a seemingly impossible challenge.
  • The host may select one of two game modes, one with timers & infinite lives, and one with unconsciousness but no timers.

Waves

  • This mode scales linearly with each level, however at level 7 a Random bot is created which is capable of various different capabilities.
  • At level 12 another Random bot is created. This bot may do special things that alter the outcome of the game.
  • At level 15 & beyond, the Random bots will reroll through their roaster and select a hero (different or same).
  • At level 20, several bots upgrade and unlock their game altering ultimates.

  • The final fight is difficult, and may prove a challenge, and is immune to ... clever use of game mechanics (for the most part).

  • ... and many more secret A.I. unlocks!

Hosting?

Simply load up the code in the settings, and open the lobby to everyone, and you're good to play!

  • If you want to change the difficulty or other settings, you can find them at the top of the workshop.
  • Challenges will make the game MUCH harder, as if the baseline was not hard enough!

My Other Modes

Defend the Point! - A fully custom PvE gamemode!

Hide and Seek, With Glitches! - A custom hide and seek gamemode.

FFA Hide and Seek, With Glitches! - A FFA hide and seek gamemode.

Other Codes part of Player vs Environment - By Scourge

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Update Log (4)

2.3.6
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2.3.6 Hotfix

  • When (bot) Torbjorn uses Overload he will now automatically attach to the nearest player's face, you know, for annoyance and maximum carnage. It will also apply a minor damage over time effecto the victim.
  • Tweaked the duration and build up speed of (bot) Moira's Coalescence ability.
  • Updated the HUDs for "Hold [F] to Switch Heroes/Start the Game".
2.3.5
EYY8D

2.3.5 Hotfix

  • Updated the pre-game challenge HUD.
  • Added two new challenges to the game:
    • Extra-Negative: Negative effects have even worse effects.
    • The Floor is Lava!: Touching the floor is not a good idea, now and again!
  • Items now have a very minor chance to not equip when picking up a health pack.
2.3.4
EYY8D

Hotfix 2.3.4

  • Added a new challenge, Lightning Storm.
  • Fixed the boss fight not properly triggering.
  • Tweaked a variety of values for balancing.
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