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Workshop in Stadium is currently broken, which means this mode doesn't work
(Not So) Simple Menu - Stadium Edition is a (hopefully temporary) fork of my (Not So) Simple Menu mode, with Stadium mode enabled by default.
Do note that technically Workshop shouldn't even be available in the Stadium mode, so you can expect bugs and a few inconveniences:
- it's not possible to access Armory until the mode is manually started from the lobby menu
- there's no way to speed up the assembly phase
- changing your hero after the assembly phase breaks Armory (missing powers, powers of hero chosen during the assembly phase being available on a different hero, no option to remove bought powers)
- gaining cash in the Armory phase is not possible, so in the 1st round you're stuck with the initial cash amount
- no option to easily skip to a next round or to even speed it up
- spawned bots can't interact with the Armory menu
- Teleport to: Objective/Look at: Objective do not work correctly
- and possibly more...
On a more positive note, most of the mode should still work. For example, you can:
- pause match time during the Armory phase to stop the countdown
- easily gain heaps of Stadium Cash after round starts with the
Grant max perk lvl/stadium cashoption - test out heroes not available by default in Stadium
WARNING: After importing the code, make sure to NOT enable the Stadium checkbox in the Custom Game lobby (above players list)
Sources
This post utilizes other codes either in part or in full. This could be because they remixed them, used parts of them, were inspired by them, or other reasons.
Players |
1 - 12
Maps:
Arena Victoriae (Stadium),
Colosseo (Stadium),
Esperança (Stadium),
Gogadoro (Stadium),
Hanaoka (Stadium),
and 6 more...
Created at:
Last updated:
Current version:
2.7.0
Controls
Crouch
+
Interact
Open/Close menu
Ultimate
Go back (when in submenu)/Close menu (when in root)
The rest of controls depends on currently hovered menu item and are listed below the menu itself
+
Open/Close menu
Go back (when in submenu)/Close menu (when in root)
The rest of controls depends on currently hovered menu item and are listed below the menu itself
+
Open/Close menu
Go back (when in submenu)/Close menu (when in root)
The rest of controls depends on currently hovered menu item and are listed below the menu itself
+
Open/Close menu
Go back (when in submenu)/Close menu (when in root)
The rest of controls depends on currently hovered menu item and are listed below the menu itself
+
Open/Close menu
Go back (when in submenu)/Close menu (when in root)
The rest of controls depends on currently hovered menu item and are listed below the menu itself
6 Comments
I added a few basic things so I could change heroes mid-round without it breaking the game but I'm completely new to editing workshop and I had to ask, is there any way it'd be possible to head back into the set up portion of the round in the middle of a round without having to restart the whole match? Or maybe a way to restart the round itself and not go back to the very start? What I'd like to do is just be able to see if its possible to access armory at any point similar to how it works in the practice range for stadium.
Unfortunately no, I don't think it's possible. I've tried a bunch of Workshop functions to make testing powers easier (speeding up/skipping the set up phase with Set Match Time, forcefully going to next round, switching hero to remove bought items etc) and none of them worked. Even changing heroes after the set up phase sometimes breaks the Armory. The only thing that worked correctly was Pause Match Time, which allows you to pause the timer during the Armory phase.
after 1 round it kicks my ass out
Weird, I just imported the code and it put me into a 2nd round without any issues. Have you made any changes to the Custom Game settings?
Nope
Welp, in that case idk what might be causing that. Once again I've imported the code and tested it, and just like last time, after finishing 1st round the game put me into a 2nd round (and into a 3rd round after that) without any issues.