Trouble in Talon Town by Leptrino#2398
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Trouble in Talon Town (Gmod TTT remake)
This new game mode is based on the Garry's Mod Trouble in Terrorist town game mode where there are a certain number of traitors who's job it is to take everyone else down. The job of the rest of the players is to narrow down who is bad and who is good.
In this version it works the same as normal, however traitors are labeled as just Bad and innocents are Good. There is also a detective role called Hero (Best name I could find in game). The hero has the ability to resurrect players!
Notice any bugs or have any improvements let me know!!
Support for up to 12 players, with 8+ players having 3 Bad guys (Ratio of 1/4).
User interface update, death orbs now show as white circles to everyone, and then show as red or green or blue orbs when approached within 5 units. Will also show name and role within 5 Units instead of at an infinite distance. Also added small explanatory text before round.
More Heroes to play! I've enabled every DPS hero with 200HP So that there's more variety when playing and you don't have to be good at McCree to play well!
Ability Changes: Each hero playing has 1 of their abilities available, depending on the one that won't affect the game as much.
The aim of the game for the good guys is to survive, and for the bad guys, is to kill everyone else. First to 50 round points wins!
There are 3 roles in the game; Hero, Good and Bad. The hero is like a detective from TTT where they are confirmed innocent, and they can resurrect players by pressing the interact key. The bad guys are the traitors and they have to kill everyone else except their own team to win, they are allowed to use their heroes ultimate ability. The good win by not dying before the time runs up or before the bad guys all die.
The user interface shows your role in the top left corner of the screen, along with the name of the hero. The hero also has the label "Hero" floating above their head in game. Bad players can see other bad players by a red circle above their heads, which can be seen through walls. No one else can see this. When players die they drop orbs and by them, their name and their role. The Hero can see how many credits they have to resurrect players in the top left corner also.
A Typical Round
A certain number of Bad players will be chosen at random from the players list, they will be told to kill everyone to win. A Hero is then selected from the remaining good players and told to protect them. Everyone tries to prove they're good while the Bad players plot to kill everyone. The Bad players have 5 minutes to kill everyone or the Good win!
RDM kill means a kill on another Good player if you are good yourself, this is often inevitable but is frowned on, so every time you RDM, you have a point taken away. Unless you RDM the Hero in which case you lose 3 points (Your fault for killing a confirmed good guy).
Best way to play
Get a group of friends together, jump in a VC or in match VC and lie to hell and back to prove your innocence.
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