The Hunt: Hide & Seek
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A Truly Scary Hide & Seek Gamemode
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Gamemode Description:
In each game there is 1 hunter and 8 runners. The hunter must find and eliminate all runners, while the runners must obtain power bullets to kill the hunter. Once a runner is eliminated they are downed and can be revived by a teammate.
Runner Abilities:
The Cowboy:
Revolver (Primary Fire) - Shoot your gun that stuns hunters for a short period. Causes no damage unless powered up, then causes ultra high damage.
Sprint (Ability 1) - Use your stamina to run away at lightning speed. This can be replenished over time or by shooting the hunter.
Invisibility (Crouch) - Become invisible to the hunter and hide your heartbeat.
Revive (Interact) - Revive a nearby teammate.
Heartbeat (Passive) - While standing and walking you produce a slow heart beat, while sprinting you produce a fast heartbeat.
The Monk:
Orbs of Destruction (Primary Fire) - Fire your orbs that stuns hunters for a short period. Causes no damage unless powered up, then causes ultra high damage.
Shields (Ability 1) - Activate a shield that protects you from all damage, your shield charge is drained when in use. This can be replenished over time or by shooting the hunter.
Invisibility (Crouch) - Become invisible to the hunter and hide your heartbeat.
Revive (Interact) - Revive a nearby teammate.
Heartbeat (Passive) - While standing and walking you produce a slow heart beat.
The Magician:
Magic Bomb Launcher (Primary Fire) - Fire your magic bombs that bounce and stun hunters for a short period. Causes no damage unless powered up, then causes ultra high damage.
Illusions (Ability 1) - Send out an illusion that walks forwards and tricks hunters, illusions produce heart beats. Your illusion power is drained when in use. This can be replenished over time or by shooting the hunter.
Invisibility (Crouch) - Become invisible to the hunter and hide your heartbeat.
Revive (Interact) - Revive a nearby teammate.
Heartbeat (Passive) - While standing and walking you produce a slow heart beat.
The Doctor:
Modified Rifle (Primary Fire) - Shoot your rifle that stuns hunters for a short period. Causes no damage unless powered up, then causes ultra high damage. Shoot teammates to give them a boost of speed. Shoot downed teammates to revive them instantly.
Slow Sprint (Ability 1) - Use your stamina to run away at a slow speed. This can be replenished over time or by shooting the hunter.
Invisibility (Crouch) - Become invisible to the hunter and hide your heartbeat.
Revive (Interact) - Revive a nearby teammate.
Heartbeat (Passive) - While standing and walking you produce a slow heart beat.
Hunter Abilities:
The Butcher:
Health - 200
Hook Slash (Primary Fire/Melee) - Slash a runner with your hook causing medium damage.
Meat Hook (Secondary Fire/Ability 1) - Throw your meat hook and pull in runners. Causes medium impact damage.
Charge (Ability 2) - Charge in a single direction at high speed. Causes high damage to hit runners.
Hunter Vision (Ultimate) - Produce a wave of energy that detects the life force of all runners nearby, marking them.
The Hunt (Passive) - See the heartbeats of runners anywhere on the map.
The Ghoul:
Health - 150
Punch (Primary Fire/Melee) - Punch a runner causing low damage.
Ghostly Dash (Secondary Fire/Ability 1) - Dash in any direction and avoid any incoming damage.
Haunting Teleport (Ability 2) - Teleport within a small radius of a random runner.
Hunter Vision (Ultimate) - Produce a wave of energy that detects the life force of all runners nearby, marking them.
The Hunt (Passive) - See the heartbeats of runners anywhere on the map.
The Serial Killer:
Health - 100
Hammer (Primary Fire/Melee) - Hit a runner with your hammer causing high damage.
Torture Turret (Secondary Fire/Ability 1) - Place a turret that will attack runners when visible. Causes very low damage.
Chase (Ability 2) - Run and attack faster.
Hunter Vision (Ultimate) - Produce a wave of energy that detects the life force of all runners nearby, marking them.
The Hunt (Passive) - See the heartbeats of runners anywhere on the map.
The Assassin:
Health - 150
Slice (Primary Fire/Melee) - Slice a runner with your sword causing medium damage.
Dash (Secondary Fire/Ability 1) - Dash in any direction and cause low bleed damage.
Deflect (Ability 2) - Deflect runners bullets, this deflects the stun.
Hunter Vision (Ultimate) - Produce a wave of energy that detects the life force of all runners nearby, marking them.
The Hunt (Passive) - See the heartbeats of runners anywhere on the map.
The Machine:
Health - 150
Punch (Primary Fire/Melee) - Punch a runner causing medium damage.
Artificial Flight (Secondary Fire/Ability 1) - Fly fast in any direction for a short period. Causes low damage to nearby runners.
Minimise (Ability 2) - Make your self super small to evade runners bullets.
Hunter Vision (Ultimate) - Produce a wave of energy that detects the life force of all runners nearby, marking them.
The Hunt (Passive) - See the heartbeats of runners anywhere on the map.
The Undead Knight:
Health - 150
Rusty Mace (Primary Fire/Melee) - Slash a runner with your rusty mace causing medium damage.
Hookshot (Secondary Fire/Ability 1) - Throw your hookshot, if it hits a runner you are propelled towards them. Causes medium impact damage.
Deathly Mark (Ability 2) - Mark the ground with a rune, activating the ability again teleports you back to the marked rune.
Hunter Vision (Ultimate) - Produce a wave of energy that detects the life force of all runners nearby, marking them.
The Hunt (Passive) - See the heartbeats of runners anywhere on the map.
Bullet Types:
Normal: These bullets can be found across the map from the start of the game. Normal bullets do not respawn and there is a limited amount, picking these up will provide 1-6 bullets. These stun the hunter.
Power-Up: One bullet will spawn at the start of the game, once collected and used another will spawn after 20 seconds. These bullets can be seen by the runners anywhere on the map. These do ultra high damage to the hunter. Picking these up will provide 1 bullet, refill and give infinite stamina until used.
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