Login
Create
elo-hell-archive

Raging Crusaders: Zombies by touchportal#1443

This code is over 6 months old. The code may have expired and might no longer function.

Push and defend Castle Eichenwalde in Raging Crusaders: Zombies!

Original gamemode by Pug, updated for 6 players by Kurenodesu, entirely redesigned by touchportal.

The original gamemode had a bunch of shortcomings, like the gameplay ramping up too quickly, new players not given as much of a chance to survive mid-round, and extremely unbalanced heroes. Therefore, I attempted to fix as much of the game as possible to make it more of a proper challenge.

What to expect from this gamemode:

  • Spawn as Mercy, with only the pistol equipped.
  • Use the Interact key (Default: F) when standing in a zone to purchase.
  • Buy doors to unlock other parts of the map.
  • Buy heroes to play as them.
  • Buy the 'Inner Castle' zone to unlock Phase Upgrades.
  • Finding 'Phase Diamonds' activates the portal for one minute.
  • Buy upgrades for your character (not hero dependant).
  • Survive through all the rounds to win!

Features:

Map Sections

  • Spawn
  • First Point: 4000 points
  • Road to Castle: 8000 points
  • Castle: 8000 points
  • Inner Castle: 5000 points

Rent-A-Tank system (9500 points per round)

  • Zarya
  • Wrecking Ball
  • Roadhog
  • Sigma
  • Orisa
  • Reinhardt
  • D.Va

Power-up drop system

  • More Points Earned
  • Faster Speed
  • Extreme Damage
  • Unlimited Ultimate Ability
  • Unlimited Healing
  • Freezing Zone

Upgrade system

  • Life (3000 points for +25%)
  • Damage (3500 points for +10%)
  • Healing Dealt (2000 points for +50%)

Heroes
Mercy (Spawn)

  • spawns with ultimate
  • increased resurrect recharge rate
  • increased ultimate charge rate
  • reduced damage received
  • increased movement speed
  • increased projectile speed
  • infinite ammo
  • reduced damage dealt
  • removed caduceus staff

Mccree (Spawn)

  • increased roll recharge rate
  • increased ultimate charge rate

Genji (Spawn)

  • infinite ultimate ability
  • unlimited ultimate ability powerup now increases genji's damage
  • increased swift strike recharge rate
  • increased deflect recharge rate
  • increased movement speed
  • reduced damage dealt
  • reduced damage received
  • removed primary fire
  • removed secondary fire

Ashe (Spawn)

  • increased coachgun recharge rate
  • increased coachgun knockback (self)
  • increased damage dealt
  • reduced dynamite fuse time
  • reduced movement speed

Hanzo (First Point)

  • increased damage dealt
  • increased lunge recharge rate
  • increased lunge distance
  • increased rapid fire recharge rate
  • increased movement speed

Zenyatta (First Point)

  • reduced damage received
  • increased movement speed
  • increased ultimate charge rate

Soldier 76 (First Point)

  • reduced damage received
  • increased movement speed
  • increased ultimate ability duration
  • increased biotic field recharge rate

Lucio (Road to Castle)

  • increased healing received
  • increased soundwave recharge rate
  • increased amp it up recharge rate
  • increased ultimate charge rate
  • infinite ammo
  • reduced damage dealt

Pharah (Road to Castle)

  • increased hover jets charge capacity
  • increased consussive blast recharge rate
  • increased damage dealt

Symmetra (Road to Castle)

  • increased ammo capacity
  • removed ultimate ability
  • reduced teleporter recharge rate
  • reduced movement speed

Moira (Road to Castle)

  • increased movement speed
  • increased ultimate charge rate
  • increased damage dealt
  • increased biotic energy maximum
  • reduced ultimate ability duration

Junkrat (Road to Castle)

  • increased ammo capacity

Tracer (Road to Castle)

  • reduced damage received
  • increased blink recharge rate
  • increased ultimate charge rate

Doomfist (Castle)

  • ammo recharge rate
  • increased rising uppercut recharge rate
  • increased rocket punch recharge rate
  • increased seismic slam recharge rate
  • increased meteor strike knockback

Baptiste (Castle)

  • increased damage dealt
  • increased movement speed
  • reduced damage received

Bastion (Castle)

  • increased movement speed
  • increased damage received
  • reduced ultimate ability duration

Reaper (Castle)

  • reduced damage dealt
  • increased damage received

Sombra (Phase Upgrade Room)

  • increased hack recharge rate
  • increased translocator recharge rate
  • increased ultimate charge rate
  • increased damage received

Zarya (Limited Heroes)

  • increased particle barrier recharge rate
  • increased projected barrier recharge rate
  • increased ultimate charge rate
  • increased damage dealt
  • increased maximum health
  • increased movement speed
  • increase ammo capacity

Wrecking Ball (Limited Heroes)

  • increased grappling claw recharge rate
  • increased piledriver recharge rate
  • increased ultimate charge rate
  • infinite ultimate duration
  • increased grappling claw knockback
  • increased damage dealt
  • reduced damage received
  • increased movement speed
  • infinite ammo
  • removed adaptive shield

Roadhog (Limited Heroes)

  • increased chain hook recharge rate
  • increased ultimate charge rate
  • increased damage dealt
  • increased maximum health
  • increased movement speed
  • infinite ammo

Sigma (Limited Heroes)

  • increased ultimate charge rate
  • increased damage dealt
  • increased maximum health
  • reduced movement gravity
  • increased movement speed
  • removed accretion
  • removed experimental barrier
  • removed kinetic grasp

Orisa (Limited Heroes)

  • increased ultimate charge rate
  • increased damage dealt
  • increased maximum health
  • infinite ammo
  • removed protective barrier
  • increased movement gravity

Reinhardt (Limited Heroes)

  • increased charge recharge rate
  • increased ultimate charge rate
  • increased damage dealt
  • increased maximum health
  • increased movement speed
  • removed barrier field

D.Va (Limited Heroes)

  • increased micro missiles recharge rate
  • increased ultimate charge rate
  • increased boosters knockback
  • increased call mech knockback
  • increased damage dealt
  • increased maximum health
  • increased movement speed
  • removed defense matrix

Upcoming updates:

  • Balancing unstable rounds
  • Updated spawn upon buying new area
  • Fix issues with spawning in some areas
  • Update Reinhardt and Brigitte AI to improve their attacking strategy
  • Add a unique event for the last round (boss fight?)

Known issues:

  • Due to the amount of scripts (190!) it may crash if too many things happen at once.

Archival Notice

This post was originally hosted on workshop.elohell.gg, a site which is no longer online. If this was originally your post, you may click the button below to transfer this post to your Workshop.codes account or delete this post entirely.

Archive Actions
Players | 1 - 6
Categories: Miscellaneous
Heroes: D.va, Junker Queen, Orisa, Reinhardt, Roadhog, and 29 more...
Created at:
Last updated:
Current version: 1.4.0

Similar Codes

Elo Hell Logo_H-M-Dark
Join the Elo Hell Workshops Discord