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Spiderman31807

Workshop Doomfist The Best Defence

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When Dealing Damage With An Ability Or Ultimate Gain Overhealth, If It Was From An Ability Gain 35, If It Was From An Ultimate Gain 75, Its Capped At 200.

Objects Like Turrets And B.O.B Do Not Grant Overhealth And Secondary Attacks Such As Sojourn Railgun, Lifeweaver Thron Volley, Zenyata Charged Volley, Etc Also Do Not Grant Any Overhealth.

The Secondary Filter Is On Purpose While The Object Filter Is A Limititation, From The "Took Damage" Trigger, Which Is Needed For AOE Abilities.

Heros With DOT / AOE Are Very OP Like Ashe, Junker Queen, Etc Since Each Tick/Target Of Damage Provides A Set Amount Of Overhealth. However If You Would Like To Balance It You Can Do It, I Provide The Raw Recreation.

This Is Not Meant To Be Used As A Stand-Alone Code It Is Here For People To Copy (Edit Binding And Cooldown) And Then Using It In Their Codes Instead Of Making It Themselves.

Of Course I Do Ask To Be Added As A Fork But If Its Not I Wont Really Care, Its Here For Others To Use.

(DOT, Damage Over Time)
(AOE, Area Of Effect)

Players | 1 - 10
Categories: Tools, Miscellaneous
Heroes: D.va, Doomfist, Junker Queen, Orisa, Ramattra, and 33 more...
Maps: Circuit Royal, Dorado, Havana, Junkertown, Rialto, and 20 more...
Created at:
Last updated:
Current version: 1.0

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