Overwatch 2 Push Gamemode 2.0
DISCLAIMER: SOME OF THIS DESCRIPTION IS OLD, GAMEMODE HAS BEEN UPDATED TO FIT IN LINE WITH THE LATEST OVERWATCH 2 BETA PATCH
THIS MODE IS FEATURED IN OVERWATCH 2 BETA 1: https://workshop.codes/ow2beta1
I have recreated the Overwatch 2 Push Gamemode with the scaling tool that Jeff Kaplan gave us. If you have any issues or suggestions for my gamemode feel free to put them in the comments. This is my second gamemode that I have created. I am well known for making Junkenstein's Revenge Recreation.
How it works
- Left is Team 1 Meters, right is Team 2 Meters from end
- Top Flag is number of Team 1 on point, Bottom Flag is number of Team 2 on point
- Middle clock is game time
The gamemode is like payload but with a robot, and is set on control maps. You can check the currently available maps in the description. I will update it when I add a new map.
The robot doesn't change speed with the amount of players. If Team 1 is pushing it will go to the opposite team's spawn and will allow them to secure a victory, it is the same for the opposite team. The robot will become contested if Team 1 and Team 2 are on the point at the same time.
When Team 1 is pushing the point, and then Team 2 pushes the point, a marker is made for the last location pushed by Team 1, in which the marker is only made for the Team's side, Team 1 pushes to Team 2's spawn, Team 2 pushes to Team 1's spawn.
Game mode also contains an overtime that closesly resembles Overwatch 2.
Currently Available Maps:
- Busan - First Point