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Instagib

APPPX

Instagib is a fast paced one-shot deathmatch that is heavily inspired by arena shooters like Quake and Unreal Tournament, Movement system that has bunny hopping for the potential of gaining insane amounts of speed, dodging, grappling hook, secondary fire projectile that knocks players away, and buffs that can heavily modify your weapon such as making your bullets bounce off of walls, shoot through walls, or turn into a shotgun.

Features & Gameplay

  • Holding space lets you bunnyhop and the potential to gain insane amounts of speed

  • Primary fire is a one-shot

  • Secondary fire is an orb that knocks players back, including yourself allowing for extra mobility

  • Ability 1 (Shift) allows you to dodge in any direction

  • Ability 2 (E) is a grappling hook, pulling you towards a surface or an enemy towards you

  • Buffs are littered throughout various maps that can change your weapon drastically, such as:
    Wallbangs: Bullets will go through walls
    Ricochet: Bullets will bounce around the map
    Buckshot: Your gun is a shotgun
    Extra Life: Self explanitory

Gameplay is inspired by Quake, Unreal Tournament 2004, Xonotic/Nexuiz (2005), and Ratz Instagib.
Made with https://github.com/ItsDeltin/Overwatch-Script-To-Workshop

OSTW code:
https://github.com/Fuzsion/overwatch-scripts/blob/master/instagib.del

Known Issues

  • Once a player joins the game for the first time a red explosion effect and its accompanying sound will play at Vector(0,0,0)
  • If a player disconnects after their buff runs out; the buffs cooldown in world text will disappear, the timer itself isnt (shouldn't be) broken, only the visual text.

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Update Log (6)

  • Teleporters added
  • Secondary fire now has a trail behind it
  • Hud text notifying you that you have a buff is now color coded and on the right side of the screen
  • bug fixes
This code is over 6 months old. This might mean the code has expired and will no longer function.
APPPX
  • Dodging lets you gain speed easier
  • Removed a rule that does essentially the same thing as another
  • Now harder to keep your speed gained from bhops
  • Grapple no longer plays hit effects if it misses
This code is over 6 months old. This might mean the code has expired and will no longer function.
APPPX
  • Added dodge, press left shift to dodge in any direction
  • Adjusted buff positions
  • Bug fixes. Any issues you may have had with buffs are most likely fixed

Known Issues:

  • If a player disconnects after a buff runs out; the buffs cooldown in world text will disappear, the timer itself isnt (shouldn't be) broken, only the visual text.
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