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Overview / Background:
Inspired by Mercy's original Ultimate Resurrect, this build reworks Mercy in a way that brings back Mass Res in all of it’s former glory, as well as includes improvements to make her balanced, fair, and fun. The goal of these builds is to make a version of Mercy that looks and feels as smooth and authentic as the original, give players who may have never played with Mass Rez back then a chance to experience a version of it, and for Mercy veterans to relive the glory days of an impactful multi-rez ability, re-imagined in modern form.
This build is a labor of love, is updated constantly, and is perhaps one of the most in-depth mods of Mercy ever created in the workshop.
Mercy's Ultimate Mass Rez makes a return, with a new animation, a cast time, and dynamic soul physics. Literally raise the dead as you rise up from the ground, bringing back your dead allies. Mercy also benefits from no speed reduction on the cast, and can earn a boost of flight on perfect rezzes. Use these mechanics to your advantage!
New Burst heal E-Ability - Intensive Care: Within it’s duration, targets on Mercy’s team will have a yellow aura. This aura cleanses most statuses on the target, and Healing targets with the aura will give the additional burst heal.
New Passive Ability Clairvoyance: When Mercy’s Ultimate is ready, she uses the powers of her Valkyrie suit to mark nearby souls within her LOS. Souls will sparkle when Q is pressed, and an icon of the dead team mate (red for enemies and yellow for allies) in view will be visible at the top of the screen for a brief period. This ability is only usable when she has her ultimate, but be careful, enemies can see you use it as well.
Improved HUD indicators will let you know in detail who you are attempting to revive, how many players you've resurrected, & show when Intensive Care is on a cool-down