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So, picture this:

You are a game coder. Your brain is flowing with ideas and there are just so many good ones. You have to pick one to make next, and it's a tough decision, and after thinking for a while, you pick the perfect one:

it's simon says, the most generic and overdone game out there.

also i left out a couple details in the first bit
let me just fix those real quick

So, picture this:

You are a really bad game coder. You have no ideas for what to make so you make simon says but really poorly. You want people to like it but nobody plays your codes anyways.

i don't know where i was going with any of that.

The game idea is simple: it's simon says. if you've never heard of it, stop living under a rock.
If you are not the simon, you get a multitude of different abilities:

Button Ability
Primary fire Fires primary fire.
Secondary fire Fires secondary fire.
Ability 1 Activates ability 1.
Ability 2 Activates ability 2.
Ultimate Does nothing because I disabled it
Melee Throws a punch.
Jump Jumps.
Crouch Crouches. Changes your hero if you are dead.
Reload Also does nothing because you have infinite ammo
Interact Uses symmetra's teleporter or breaks torbjorn's turret.

Please bear with me I swear I'm getting somewhere

If you are the simon, however, you actually get to do some very interesting things.
You become an omnipresent being in control of the whole world, essentially. Now, tell me, if you were an all-powerful god of the universe with tiny casuals at your fingertips, what would you do with them?
Answer: you would draw funny pictures on the map. I know you would, don't try to hide it.

Introducing the revolutionary feature: drawing on the map

As simon, you can draw on the map! It's extremely basic and kinda clunky, but it gets the job done. Here are the controls:

Button Ability
Primary fire Hold to draw lines on the map
Secondary fire Hold to erase the lines from the map
Crouch Switch the color of the pen (blue, green, yellow... or whatever you change it to)

I told you it's basic. FYI, you can only erase lines of the same color as the pen. You can use these lines to help control the players. For example, you can draw 3 boxes of different colors and make the players pick one, then eliminate the box with the most players. It would be really hard to do that without the drawing feature.
But, speaking of eliminating players, how do you actually do that?

Introducing the revolutionary feature: strangling the players

Haha yeah that's right, parry this you filthy casuals! Okay, well it's not that intense, you just grab the players and drop them off the side of the map. Here are the controls:

Button Ability
Jump Hold to switch to grab mode
Jump + Secondary fire Mark the ground
Jump + Primary fire Hold to grab a player
Jump + Primary fire + Secondary fire Attach or detach a tag to the grabbed player
Jump + Primary fire + Crouch Transfer simon to the grabbed player

A tag feature, and marking the ground too! What do those do? They do nothing. They are purely visual and don't have any gameplay effect. However, if you want to place an effect on the ground that doesn't last very long, then you mark the ground. If you need to keep track of a player for later, you attatch a tag to a player.

Also, it probably makes sense to give simon to any player that has won the game, but in my experience, not all of them actually want to be simon. It's polite to ask people if they want simon before you give it to them.

Anyways, now I can take out my anger on all these players! ...oops, I just eliminated all of them. They don't respawn either... is there a way to bring them back, perhaps?

Introducing the revolutionary feature: player revival

Yes, yes, I know, I've called every feature revolutionary. It's because they all are.

Button Ability
Jump + Crouch Hold to switch to revive mode
Jump + Crouch + Secondary fire Press to select which player to revive
Jump + Crouch + Primary fire Press to revive the selected player

Now if I accidentally eliminate the wrong player, I can just bring them back. Of course, I can also use this to continuously murder the same player over and over again, but that's not the important part.

Anyways, that's it. That's the entire thing. I didn't even code something for when a player wins. Just pretend there's a big celebration and that it looks cool epic and whatever.

also you can technically use this for something other than simon says, i just made it specifically for simon says

Players | 1 - 12
Categories: Free for all, Minigames
Heroes: D.va, Doomfist, Junker Queen, Orisa, Ramattra, and 32 more...
Created at:
Last updated:
Current version: 1.3.1

Controls

Primary Fire
Hold to draw on the map
Secondary Fire
Hold to erase drawings of the same color
Crouch
Press to change drawing color
Jump
Hold to switch to grab mode
Jump + Primary Fire
Hold to grab a player
Jump + Primary Fire + Secondary Fire
Press to attach/detach a mark to the grabbed player
Jump + Primary Fire + Crouch
Press to transfer simon to the grabbed player
Jump + Crouch
Hold to switch to revive mode
Jump + Crouch + Secondary Fire
Press to choose which player to revive
Jump + Crouch + Primary Fire
Press to revive the chosen player
Hold to draw on the map
Hold to erase drawings of the same color
Press to change drawing color
Hold to switch to grab mode
+
Hold to grab a player
+ +
Press to attach/detach a mark to the grabbed player
+ +
Press to transfer simon to the grabbed player
+
Hold to switch to revive mode
+ +
Press to choose which player to revive
+ +
Press to revive the chosen player
Hold to draw on the map
Hold to erase drawings of the same color
Press to change drawing color
Hold to switch to grab mode
+
Hold to grab a player
+ +
Press to attach/detach a mark to the grabbed player
+ +
Press to transfer simon to the grabbed player
+
Hold to switch to revive mode
+ +
Press to choose which player to revive
+ +
Press to revive the chosen player
Hold to draw on the map
Hold to erase drawings of the same color
Press to change drawing color
Hold to switch to grab mode
+
Hold to grab a player
+ +
Press to attach/detach a mark to the grabbed player
+ +
Press to transfer simon to the grabbed player
+
Hold to switch to revive mode
+ +
Press to choose which player to revive
+ +
Press to revive the chosen player
Hold to draw on the map
Hold to erase drawings of the same color
Press to change drawing color
Hold to switch to grab mode
+
Hold to grab a player
+ +
Press to attach/detach a mark to the grabbed player
+ +
Press to transfer simon to the grabbed player
+
Hold to switch to revive mode
+ +
Press to choose which player to revive
+ +
Press to revive the chosen player

Snippet

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