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Spiderman31807

Reaper Rework (Idea by Zalera)

This code is over 6 months old. The code may have expired and might no longer function.

10 Comments

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vulgarpotatoe over 2 years ago

So i tried your code. Something was wrong with the wraith where you would lose it mid way thru the bar. Was this intentinal or a glitch? Is there a way to keep the smoke gernade but lose the other changes? sortof like a bonus ablity with no other changes?

Spiderman31807 creator over 2 years ago *

I tested the wraith form extensively because I had to fix the issue with players that had it on hold in their settings, I never saw it end midway through.

are you sure you didn't just see the animation restart (sometimes it'll bug, ability will be active with no effects and guns still hidden)

as for the suggested change, I can add a setting for it. but do you mean with it on secondary or keeping wraith form on secondary? (I'm assuming with it on secondary so I'll make it like that until i get a reply)

vulgarpotatoe over 2 years ago

i think the aninimation was reseting ill have to look into things on my end and see if i can work on a fix as well. but im wondering if theres a way to just keep reaper as normal but add the smoke gernade to his secondary fire. kinda just like a new ability that can cloud vison without making anyone invisible or anything basically you throw it out and it just clouds enemy vision.

Spiderman31807 creator over 2 years ago *

Nothing can be done about the animation, you cant change the ability duration.
My first thought when making it was use create "Reaper Wraith Form Effect" to mimic the ability without using it, but at some point they removed the first person smoke from it so i couldn't use it.

I ended up using "Cancel Primary Action" with a press button immediately after on a loop, so there is as little downtime as possible. With a workshop phased out effect just in case.

As for the smoke grenade I've already added toggles for the rework parts separated via ability, and prior to this it already had a setting to toggle the invisible part.

Edit: Oh and the wait in the loop is required for the animation to work better despite what you might think at first. If there is no wait after the cancel before the ability is used again, then the ability continues but the animation doesn't start up again, leading to a first person without guns or smoke.

vulgarpotatoe over 2 years ago *

let me look into it when i get back home. i might have missed it. ill see if i can find the toggle for it. do you know what rule it was so i can look into it more? if not thats ok, just trying to narrow down my search.

Spiderman31807 creator over 2 years ago *

workshop settings i do believe is its location, like I said the invisibility toggle was there prior to this conversation but the rework ability toggles was added half an hour after my reply to your first comment.

Invisible toggle: "Stealth Mechanic" Combo (All, Enemies, None)

Also the rule would be the first/only action in the highest rule (Global Setup). Used only for workshop settings.

RE7R9E1MA0Y#3191 over 2 years ago *

Hello Spiderman31807. It's very nice workshop code. However, being able to fully charge ammo with 1 second cooldown is OP. No need to change if it's what you intended.

Spiderman31807 creator over 2 years ago *

Ah, never occurred (always forget bout cass and reaper ability reloads unless I'm playing). Like I said the idea is from a random blizzard forums post but I can remove that by just storing the players ammo before they use it then restore it after they stop using it.

Which I will do, because your right that is way too OP, but incase that was intended by the original creator of the rework I will add a toggle in the settings for it (i have a feeling they might have overlooked that as well tho)

RE7R9E1MA0Y#3191 over 2 years ago

Thx. I'm really looking forward to seeing how Reaper will change in the future.

Spiderman31807 creator over 2 years ago

If anybody else wants a rework/hero made, now that you've seen what I'm capable of, I would be happy to make it. Always got too much time!

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