Rebellion
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Rebellion
After Overwatch liberated New York and returned to their base, Orisa sent them an encrypted message—Null Sector has invaded Numbani, taken control of OR-15 guardian units, and captured six omnics. Your mission is to rescue the first four hostages, reach the airport terminal, and secure critical data on OR-15 unit locations. Escort the two remaining survivors to safety, but be prepared—Null Sector won’t let them go without a fight.
Talent System
Orisa
Fortify cooldown decreased
Javelin abilities inflict wounds on enemies
You shoot out rockets while using Javelin Spin
Energy Javelin shoots out 4 additional projectiles lined up in a V-formation
You are automatically Fortified when you lose your armor
Terra Surge knocks down enemies
Javelin Spin makes you fly forward
Using Fortify smashes you into the ground
Cassidy
Flashbang cooldown decreased
Flashbang stuns enemies
Critical hits don't consume ammo and deal more damage
Critical hits deal more damage against elite, special and boss units
Combat Roll makes you invincible and stuns enemies
Peacekeeper has no falloff damage
After using Deadeye next magazine is empowered
Deal more damage for each consecutive shot without missing, restarts with reload
Echo
Tri-Shot ammo increased
Duplicating an enemy immediately charges your ultimate
Focusing Beam bonus damage starts at 75% health. Heal for dealt damage
Start to regenerate health when gliding. Using Glide makes you faster
Tri-Shot critical hits add extra shots to the next Sticky Bombs attack
Teammates share your ultimate charge in Duplicate
Using Flight sends 2 wingblades that seek enemies
At half health, unleash a massive pulse wave that freezes enemies, works while duplicating
Mei
Endothermic Blaster freezes enemies
Endothermic Blaster ammo increased
Frozen enemies shatter upon death
When Cryo-Freeze ends, nearby enemies freeze
Blizzard instantly kills enemies under 200 health
Continue to move after using Cryo-Freeze, knocking down enemies
Frozen enemies take more damage
Icicle instantly freezes enemies hit in head
Tracer
Pulse Pistol clip size increased
Pulse Bomb damage significantly increased
Health increased
Using ability reloads weapon
Enemies damaged by pulse bomb create another explosion
Enemies are pulled towards the point of recall
Blinking through enemies damages them
Killing blows speed up your cooldowns
Pulse bomb has 2 charges, you start with one
Pulse bomb charges faster
Baptiste
Amplification Matrix duration increased
Immortality Field cooldown significantly shortened
Killing enemy makes next burst deal more damage
Crouching after using Exo Boots smashes you into the ground dealing damage and healing nearby allies
Biotic Grenades damage enemies around allies that are healed by them
Regenerative Burst poisons nearby enemies upon activation
Immortality Field grants damage resistance and increases damage dealt
Regenerative Burst gains an additional change
Mercy
Ressurect cooldown significantly decreased
Guardian Angel stuns enemies you fly by
Mercy's melee attacks stun and heal allies around you
Caduceus Staff loses its damage amplifying beam, instead you fire bolts with it
Resurrect works on multiple targets, makes you invulnerable and is instant
During Valkyrie your health is doubled and you shoot energy orbs that seek target
You cast an aura around yourself that boosts damage and heals allies
Enemies
Normal Units
| Enemy | Description | |
|---|---|---|
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Nulltrooper | Standard grunt, equipped with basic Tri-Shot and a knockback melee attack. They may be easy to take down, but they’re dangerous in large groups. |
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Jumpjet | A flying unit armed with a rocket launcher. They will dodge your attack while flying in the air and launching attacks from above. |
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Eradicator | A heavy unit with a large frontal shield, firing triple shots of plasma energy. Eradicators require flanking tactics to bypass their shield and deal damage effectively. |
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Elite Nulltrooper | A more advanced version of the Nulltrooper, these enemies fire volleys of sticky bombs with explosive impact and have greater health. They’re both tanky and hazardous up close, demanding quick elimination. |
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Elite Jumpjet | An upgraded version of the Jumpjet that drops mines mid-air and fires rocket barrages. With increased health, this unit is more resilient and unpredictable, making it a serious airborne threat. |
Special Units
| Enemy | Description | |
|---|---|---|
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Artillery | A massive tank equipped with dual side cannons that deal heavy damage and fire a barrage if you are far away. Once both cannons are destroyed, the Artillery charges at players, attempting to crush them with powerful stomps. |
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Stalker | Agile and dangerous, the Stalker teleports and self-heals. It can pull players toward itself to execute them, while three drones orbit it as additional protection. Prioritize this unit, as it can quickly disrupt your team’s formation. |
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Vulture | A flying unit with three different attacks: laser, EMP, and a special wide laser attack. The EMP disables player abilities, forcing you to stay mobile and adapt as it strikes from above. |
Objective-Oriented Units
| Enemy | Description | |
|---|---|---|
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OR-15 | A heavily armored city guardian unit hacked by Null Sector. Equipped with a powerful arm cannon and a javelin spear, the OR-15 stands as a resilient defender, blocking attacks and returning heavy fire, making it a formidable frontline opponent. |
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Subjugator | A floating unit that focuses on its primary objective—capturing omnics. Designed to ignore most enemy forces, it methodically seeks out and abducts targets, creating a constant threat to allies on the field. |
Mission-Unique Units
| Enemy | Description | |
|---|---|---|
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Turret | A stationary Null Sector unit designed for area control. The Turret automatically targets and fires at enemies within range, delivering steady, accurate shots. Though immobile, its high precision and quick targeting make it a constant threat. |
Bosses
| Enemy | Description | |
|---|---|---|
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Ar3i11ery-NS | A massive, heavily-armed Null Sector unit designed for long-range devastation. Equipped with a powerful airstrike cannon and heavy-duty grenade launcher, Ar3i11ery-NS bombards the battlefield from afar, keeping you on the move to avoid its relentless attacks. Its thick armor makes it difficult to take down. |





10 Comments
Hey, love your modes. Just wondering if you are planning on update with the new numbani rework
Hi, I'm glad you like my PvE, I'm currently working on an update for this mission, it will be ready in around 2 weeks (maybe less)
The survivors don’t follow the player properly. I have to spam interact to make them face me but it’s only for a split second.
Hi, thanks for mentioning it, I forgot to implement survivors' facing direction (they faced 0 0 0 coordinates), I just fixed it, once again thanks for reporting the bug :)
hello. I'm korean workshop developer. Can I put out a Korean version of this mod?
Of course. I'm glad it will reach more people :D
The third mission has to be dorado
Its sooo cool but I can’t choose a talent
Hi, firstly thank you for playing, I'm glad you enjoyed it. About the talents, the only thing that I think could cause you not to be able to choose them is you playing on a controller and pressing the wrong button. You should press primary fire button (R2 for playstation / RT for xbox)
Ur welcome, it turns out the select thingy was outside the screen