Overwatch: Dream Team (Teamfight Tactics/Autochess interpretation)
A 5-player gamemode inspired by Teamfight Tactics and Autochess.
- Hire Heroes
Each hero has it's own unique attributes and skills.
- Upgrade
Collect 3 copies of a hero to raise it's level.
- Assemble your team
Your team can consist of up to 6 unique heroes.
- Fight other player's teams
Each turn 2 players are picked and their teams begin to fight.
After the battle ends - defeated player takes damage. Players with no health left, can't participate in fights.
Last standing player becomes winner!
Heroes:
$2 | $1 | $4 | $3 | $5 | - | $2 | |
$1 | $2 | $5 | $5 | $4 | - | ||
$4 | $3 | $1 | $2 | - | $3 | ||
$3 | $5 | $2 | $4 | - | $1 | ||
$5 | $4 | $3 | $1 | - | $2 | ||
$6 | $6 | $6 | $6 | $6 | $6 |
Attributes:
Activated when 2 or more heroes share same attribute on a field.
Attribute | Bonus |
---|---|
Gains attack speed for each eliminated ally. | |
Gains attack speed for each elimination. | |
Heals for a portion of the damage dealt. | |
Has bonus HP | |
Charges ability faster | |
Fires rockets at the enemy team | |
Has a chance to deal critical hits. | |
Raises attack when target below 30% HP. | |
Recieves less damage | |
Recovers health with time | |
Gains bonus attack for each ability use |
Hero Abilities:
$1 | Gains bonus attack and infinite range, and targets the weakest enemy. |
$1 | Throws a bomb and teleports behind the farthest enemy |
$1 | Pulls the farthest enemy |
$1 | Damages and increases target received damage |
$1 | Places up to 3 turrets that damage closest enemy |
$2 | Teleports behind the weakest enemy and gains bonus attack damage |
$2 | Gains temporary sheild |
$2 | Throws a granade that heals allies and damages enemies |
$2 | Throws a rock that permanently lowers target's attack speed |
$2 | Shoots 3 rockets at the random enemies |
$3 | Raises attack speed |
$3 | Freezes most dangerous enemy |
$3 | Throws explosive that knocks away nearby enemies |
$3 | Shoots damaging projectile |
$3 | Places a shield that taunts all nearby enemies |
$4 | Throws projectile that hacks enemy, preventing them from charging ability |
$4 | Recieves a shield that lowers received damage |
$4 | Deals multiplied attack damage after a short delay |
$4 | Heals all alies over time |
$4 | Dashes amongst all enemies, damaging them. |
$5 | Throws healing sphere to the weakest ally or damaging sphere to the weakest enemy |
$5 | Spawns a turret that attacks nearby enemies. If turret is already placed, raises it's damage and attack speed |
$5 | Digs under the farthest enemy, knocking away all enemies on a path |
$5 | Passive: Targets weakest ally, healing them. Active: Gives temporary sheild to the target |
$5 | Becomes untargetable and gains bonus attack speed |
$6 | Kills target |
$6 | Adds 1 extra projectile to the basic attack |
$6 | Gives all allies bonus attack speed |
$6 | Shoots an explosive projectile, blinding all affected enemies, preventing them from dealing any damage. |
$6 | Goes into the melee mode, with increased attack damage and less incoming damage |
$6 | Gives ally a blessing, increasing their attack speed, healing and making them invulnarable for a short time. |
Players |
2 - 5
Categories:
Free for all
Maps:
Workshop Expanse
Created at:
Last updated:
Current version:
1.2
Share URL:
https://workshop.codes/owdreamteam
Controls
Buy/Pick/Place Hero & All buttons interactions
Sell hero while holding it
Select hero on field to upgrade
Buy/Pick/Place Hero & All buttons interactions
Sell hero while holding it
Select hero on field to upgrade
Buy/Pick/Place Hero & All buttons interactions
Sell hero while holding it
Select hero on field to upgrade
Buy/Pick/Place Hero & All buttons interactions
Sell hero while holding it
Select hero on field to upgrade
Buy/Pick/Place Hero & All buttons interactions
Sell hero while holding it
Select hero on field to upgrade